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New Release Sci-Fi Dunes

1658850516
Kirill K.
Marketplace Creator
Hello roleplayers! Check out my new token set. You know how to use it. Already doing the second part of the set with the rest of the parties to the conflict. I hope you will like it.&nbsp; <a href="https://marketplace.roll20.net/browse/set/17942/sci-fi-sand-dunes" rel="nofollow">https://marketplace.roll20.net/browse/set/17942/sci-fi-sand-dunes</a>
1658856466
Gold
Forum Champion
That's fun! Good job. We played a lot of DUNE the fairly-new 2d20 game by Modiphius, last year on Roll20.&nbsp; If we start up again, I will definitely incorporate your tokens.
1658864596
Kirill K.
Marketplace Creator
Gold said: That's fun! Good job. We played a lot of DUNE the fairly-new 2d20 game by Modiphius, last year on Roll20.&nbsp; If we start up again, I will definitely incorporate your tokens. Thank you for your feedback. Soon I plan to add another large pack with vehicles and other factions.&nbsp;
1658869433

Edited 1658869633
Gold
Forum Champion
That's awesome. When we played a Dune game previously, for vehicles I had to use a combination of: Generic Sci-Fi mining vehicles from Roll20 Marketplace (specifically for Harvesters, and the look I got wasn't quite right) Generic helicopter/airplane assets (for Ornithopter) Sci-Fi spaceship interior maps (standing-in for just a section of a massive Highliner) Book / Movie / Fan images from Google (for Carryalls.... Note we wanted a couple different styles of Carryalls, to represent factions like you mentioned) Something that came up, that we needed for the game, was Barrells of Spice, other sizes of containers of spice, and a place to put them on a vehicle (like Harvester or Carryall, and it would have a Cargo Hold area). In terms of game-play this was needed to count Units of the mining-products that were harvested, and then play scenarios like some of the barrels being stolen, intercepted, mislabled, smuggled, sold on the blackmarket, mishandled, and so on. Maybe you could include some kind of mine-cargo units in your Vehicle set? There are many games in Roll20 that can be played with this setting flavor, not strictly limited to "Dune" IP games (of which there are a few, over the years, the one by Modiphius is the most recent and available as Roll20 Module-Compendium). People also play this kind of setting in FATE, or Lasers &amp; Feelings, or Starfinder. What other systems? Keep going!
1658872741
Kirill K.
Marketplace Creator
Gold said: That's awesome. When we played a Dune game previously, for vehicles I had to use a combination of: Generic Sci-Fi mining vehicles from Roll20 Marketplace (specifically for Harvesters, and the look I got wasn't quite right) Generic helicopter/airplane assets (for Ornithopter) Sci-Fi spaceship interior maps (standing-in for just a section of a massive Highliner) Book / Movie / Fan images from Google (for Carryalls.... Note we wanted a couple different styles of Carryalls, to represent factions like you mentioned) Something that came up, that we needed for the game, was Barrells of Spice, other sizes of containers of spice, and a place to put them on a vehicle (like Harvester or Carryall, and it would have a Cargo Hold area). In terms of game-play this was needed to count Units of the mining-products that were harvested, and then play scenarios like some of the barrels being stolen, intercepted, mislabled, smuggled, sold on the blackmarket, mishandled, and so on. Maybe you could include some kind of mine-cargo units in your Vehicle set? There are many games in Roll20 that can be played with this setting flavor, not strictly limited to "Dune" IP games (of which there are a few, over the years, the one by Modiphius is the most recent and available as Roll20 Module-Compendium). People also play this kind of setting in FATE, or Lasers &amp; Feelings, or Starfinder. What other systems? Keep going! Wow! Thank you for such an extended comment. I will definitely take this into account when working on the next set.