I am wanting to run a Star Wars Revised campaign. The idea is that the players are trying to start there own mercenary business and the adventures will be mostly bounty hunting missions and pick up and delivery mission missions. The era is the rebellion era so no jedi to start but if you have the force-sensitive feat at the beginning you can become a jedi. I would like to run a bi-weekly game of 4 to 6 players. This will be a open galaxy game. It is the players responsibility to keep the adventures going and this will be a story based game so not all encounters will have a battle. Each player will need to have a personal goal and a group goal. The goal can help each other with there personal goals. If this is something you'd be interested in post a topic telling me a little bit about yourself and what you would like to do with the game. House Rules: 1) The book is a guidelines and as the G.M. I may change somethings to fit in my game. Most changes are to help all players. 2) If a player is a no-show his character is not there. If more then one players is a no-show the game is pushed to next week.