
Good day fellow dungeoneers, First I want to introduce myself. People call me Fork. Since I was a mere child, I have read most of the books of Forgotten Realms, Dragonlance, Ravenloft, etc. I was introduced to D&D when I was seventeen, and since then, I’ve been DMing for ten years (I’m a forever DM :D). I love creating scenarios, NPCs, regions, and so. I mostly let my players create a character with anything they want. If you want to play a rich person with a royal backstory or an orphan who tries to accomplish big things with nothing in hand. The catch is you must carry the burdens of the characters that you create. There can be another rich person who tries to kill you for your fortune or you deal with hunger all the time because you are a poor orphan. I wish my players to embrace their roles and feel the challenges and accomplishments that your characters will go through. So, I let my players become anybody they want in the game. The only thing that you cannot do is disturb other players’ experiences. You can have problems with a party member or want something that goes against the whole party’s decision; it's okay, as long as nobody becomes toxic and everybody remains friendly (Don’t forget that it's only a game). With that in mind, if you're interested, let's get to the introduction. For beginners, this will be a player-centered sandbox game experience. I have created a continent with everything that I have played and other players have played so far. All the cities, NPCs, countries, and maps have been prepared by me. Considering this, players can go anywhere and talk to everybody as they please. This realm lives on its own and things keep happening anywhere you can imagine, as you play the game. Since Forgotten Realms is my favorite setting, I have decided that this continent is located somewhere unknown in Toril. In this way, we can use Forgotten Realm's outer planes and gods for this campaign. And the campaign will start at Level 1 and will end at Level 20 as long as the players are active and interested in the game. There are lots of side quests and a couple of main quests going on in the campaign. Since it is a sandbox game, you can create your own quests and strive to complete those quests in addition to world-influencing events happening around the realm. I have planned four acts for every 5 levels. Each and every act is a campaign on its own. I mostly prepare balanced sessions with combat and role-playing, but you can always change that with your actions. For example, if you're not interested in fighting, there is also a path that you can take by uttering a few words. I use some homebrew rules that make game more fun and more logical. For example, if you get slashed four or five times you start taking bleeding damage. It seems just to me, and don't worry enemies will bleed too. Most of the items I have created are homebrew too, especially loots, but the items in the books are also in the game, so you can go to a shop and ask for those items. The game time and the session frequency will be decided with the players. All the wonders that roll20 can offer is applied too. AND IF YOU WANT TO SEE WHAT KIND OF ADVENTURES AHEAD OF YOU, THERE IS A FREE ONE SHOT TRYOUT SESSION. FIRST TWO SESSIONS HAVE A %50 DISCOUNT. Come and play with your friends :D This game encourages tipping the Game Master at a rate of 20$ per person/session via Transferwise. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Here is the game's listing: <a href="https://app.roll20.net/lfg/listing/333936/long-forgotten-tale" rel="nofollow">https://app.roll20.net/lfg/listing/333936/long-forgotten-tale</a> My Dc: FORK#1506 Game Description: Problems arise around the city of Runkar. Goblins attack traders, and the city suffers from the problems between the humans and dwarves. The crops are inflicted with a disease, and now the city craves food. A hard winter is ahead and the city's two rulers are looking for help from brave adventurers. Will you help the city or will you try to make a profit from the chaos? Lo and behold! With the harsh winter at the gates of the hold, Runkar’s traders get old, yet goblins become bold, Sickness surrounds crops, as elders foretold, Fights unfold, though guards patrol, Food becomes gold, markets are controlled, And Lords! They, too, are stalled, Summoning brave adventurers that may uphold.