
I've been running this game for two years with a large and varied group, but i need someone who'd be willing to run it without input from me. Can you figure out how to run the game based on the text alone? Is this game fun to run and play? GMs who have experience with Traveller, Starfinder, or 40k would especially be appreciated. I have a 75 page book with about a dozen pages required reading for new players. I have fillable pdf charsheets but i don't have roll20 sheets. The setting is low-tech pulpy sci-fi with FTL, power armor, spaceships, and no hard AI. The system is skill-based roll-under d100. Skills improve as you use them, no classes or levels. I can provide a few adventures to choose from and pregens.