
Campaign Name: The Witches of Taj Naar D&D Edition: D&D 5e, with One D&D playtest rules Number of Players: 5-6 Time and Date: Rotating, but one day a week on Wednesday nights for sure, starting 8/24 Level: 1 Gameplay: Playtest material campaign. Lots of bloodthirsty combat and exploration. Platform: Discord and Roll20 Edition: 5e/One D&D Is Homebrew Allowed: No. I want to keep the playtest at the center of the campaign. Age: 18+ Price: Free Welcome friends to a dark world of deep magic. A world of burning deserts, and shadowed forests. Welcome to the Bay of the Axe. A realm alive with elemental power, wondrous magic, and mysterious wilds. Where blood feuds burn and the weather itself seems alive. Twenty years ago, the tower of Silverlight collapsed disgorging it's imprisoned denizens into the forested wilderlands north of Ukita. Ever since then the wilds have not been safe. And rumors are that the dreaded witches of Taj Naar have forged an army out there somewhere and it's forces seek to burn down the spark of civilization. The world is in need of heroes. True strong, noble people to stand against them.