Firstly I don't really have any experience with Roll20 mods, so bear with me. I had an idea, inspired by <a href="https://marketplace.roll20.net/browse/set/16086/animated-blood-set" rel="nofollow">https://marketplace.roll20.net/browse/set/16086/animated-blood-set</a> , where a token would be marked as dead, then blood would pool or spurt from it. I've put together a few things I'd have to do, but don't know the first way how. I figure I'd have to use TokenMod or a similar script to modify the token, and something like SpawnDefaultToken to bring in the animation, using a rollable table to get some variety of blood spatters. I'd need to have the animation play just once and stop on the final frame, which I suspect is possible from a few threads I'd seen saying that animated tokens don't loop when spawned. I'd also want to use CorpseCart afterwards to put the body in the Map layer as well. My question, is such a script possible? How would I go about attempting it?