Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Recent Updates to visuals in Game have hideous results. How to get old graphics?

Recently Several Visual updates have been pushed out to the detriment of all my campaigns. Firstly, They updated the Journal and now its worse for it. They have changed the Font of the Chat, and with it came disastrous consequences. ALL my Journal Handouts, Folder and sheets are all BOLD  in white mode. In Dark Mode they revert to their proper visual clarity. However, i Loathe Dark mode, What happened to the Journal in the past few weeks, and can there be an option in the settings to reverse it? Secondly, the Recent Change. Health Bars have been rounded off, what happened to hard borders and sharp corners? Did these somehow offend people? Can we at least get a toggle. Also it has come with Phantom health bars attached to deleted tokens just hanging around now. Please roll20 clean up your UI. And im not even going to start on the Dark mode toggle not being in the Setting Tab. I mean whats the point of a settings tab if it doesnt contain stuff like that?
Never mind the Fact, i have just learned that TOKENS on the GM LAYER do not have OPACITY on their health bars!
1661473430
Gauss
Forum Champion
Austin said: Never mind the Fact, i have just learned that TOKENS on the GM LAYER do not have OPACITY on their health bars! I have included this with my notes to the Devs about the feedback for token bar changes. 
Please add the option to make those bars transparent while keeping their color regardless of the layer the token is placed on. Gauss said: Austin said: Never mind the Fact, i have just learned that TOKENS on the GM LAYER do not have OPACITY on their health bars! I have included this with my notes to the Devs about the feedback for token bar changes. 
I'm just here to five a friendly upvote to that idea. Making the health bars (or all bars for that matter) have an opacity meter would be fantastic! I understand trying new things, but yeah, the option of the square ones instead of rounded off edges would be nice. And definitely the opacity too. Thanks guys!
1661522446
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I can see the appeal of reduced opacity (heaven knows a LOT is broken right now), but what is the issue with rounded corners? I.e. what functionality does it impede?
Rounded corners are harder to read at a glance than squared ones, and subjectively I think they just look uglier. Either way, there's absolutely no reason to not have this behind a toggle. If the Roll20 staff would just start implementing changes like this as an opt-in they wouldn't constantly have to deal with complaints about bad UI design changes.
Oliver said: Rounded corners are harder to read at a glance than squared ones, and subjectively I think they just look uglier. Either way, there's absolutely no reason to not have this behind a toggle. If the Roll20 staff would just start implementing changes like this as an opt-in they wouldn't constantly have to deal with complaints about bad UI design changes. +1 on that!
1661530733

Edited 1661530836
I have a years old campaign with a standard opening page. It now also suffers from " Also it has come with Phantom health bars attached to deleted tokens just hanging around now. Please roll20 clean up your UI." They clutter the screen, I cannot remove them, so my options are to recreate the entire maps and all tokens / journals on it, or lose functionality. What is this??
Roll20 changing things that don't need to be fixed while leaving broken things and heavily requested items at the bottom of the pile. Just yet another example of this system going down the drain.
1661538832

Edited 1661538988
Gold
Forum Champion
keithcurtis said: what is the issue with rounded corners? I.e. what functionality does it impede? If everything on the internet was shaped like a little rounded-off pill, then it would be understood as an innovation in information technology to actually be able to utilize the wasted corner pixels for conveying data and clarity.  Rounding off this-many corners looks increasingly childish, crayon-like. It's boopy and cute. It's not innovative or information-facing. It's not useful. It's only for the look, and the look is not suggestive of Tactical Tabletop Gaming. This is the wrong website to pursue applying that visual style. There may be certain RPG's out there that have that look (surely not the majority, just look at any 10 RPG books), but it's not towards System Agnostic and information-helpful, the way the original intention of Roll20 design was. It's toward specificity, branded appearance. It's conveying a tone on-purpose in a function that was previously more neutral.  Rounded-off corners suggest a BUTTON. It's good design for a tappable-clickable-pressable button on a website.  It's a bad design for fillable fields (where the user is looking to place their typing cursor). It's a generally bad design for bar graphs unless you're going for a pop-art infographic presentation, to imprint a certain tone on the data presentation.  What functionality does it add? Do improvements that make Roll20 easier to use for more Gamers with more types of Games, and to connect with others to play games more.
1661541572

Edited 1661541590
Gauss
Forum Champion
baldhermit  said: I have a years old campaign with a standard opening page. It now also suffers from " Also it has come with Phantom health bars attached to deleted tokens just hanging around now. Please roll20 clean up your UI." They clutter the screen, I cannot remove them, so my options are to recreate the entire maps and all tokens / journals on it, or lose functionality. What is this?? Hi, there are several options here to resolve this.  1) Wait until the Devs push a site-wide fix. They have been made aware of the problem so hopefully it will be soon(tm).  2) File a bug report so the Devs can fix your game directly.  3) Send me an invite, I can come fix the page (via method described below).  4) Copy the page method:  * Move all objects from the Token layer to a different layer, such as the GM layer (this will not move the offending phantom tokens as they are unselectable) * Copy the page without copying the tokens (remove that checkmark) * On the copies page, move the GM layer items back to the token layer * After that you can delete the old page
Austin said: Never mind the Fact, i have just learned that TOKENS on the GM LAYER do not have OPACITY on their health bars! This is my biggest problem with the change. You can't even hide them on the dynamic lighting layer. The token bars still show.
1661544037

Edited 1661544377
It looks like token bars' and names' visibility persists even to the map layer. I've often placed tokens on the map layer when I only want the show the art to the players -- maybe they don't know the creature's name, or maybe I want to reduce visual clutter. Now if the bars and the name are set as visible to players, they'll see them even when the token is on the map layer. That sucks. Edit: Oh, if you switch to the new option to show the bars and the name only on mouseover, the visibility behavior changes back to the old style. I'd still like to also have the old way available where only the object/token layer will show bars and names, even without hovering over them.
1661545000
Gauss
Forum Champion
Teemu O. said: It looks like token bars' and names' visibility persists even to the map layer. I've often placed tokens on the map layer when I only want the show the art to the players -- maybe they don't know the creature's name, or maybe I want to reduce visual clutter. Now if the bars and the name are set as visible to players, they'll see them even when the token is on the map layer. That sucks. Edit: Oh, if you switch to the new option to show the bars and the name only on mouseover, the visibility behavior changes back to the old style. I'd still like to also have the old way available where only the object/token layer will show bars and names, even without hovering over them. The Devs have been made aware of this, there should be a fix for it at some point. :)
1661545121

Edited 1661545426
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Delete cache and try again. Some errors appear to have been fixed, including token name visibility on incorrect layers. Edit: DL Layer fixed, map layer still broken.
Gauss said: baldhermit  said: I have a years old campaign with a standard opening page. It now also suffers from " Also it has come with Phantom health bars attached to deleted tokens just hanging around now. Please roll20 clean up your UI." They clutter the screen, I cannot remove them, so my options are to recreate the entire maps and all tokens / journals on it, or lose functionality. What is this?? Hi, there are several options here to resolve this.  1) Wait until the Devs push a site-wide fix. They have been made aware of the problem so hopefully it will be soon(tm).  2) File a bug report so the Devs can fix your game directly.  3) Send me an invite, I can come fix the page (via method described below).  4) Copy the page method:  * Move all objects from the Token layer to a different layer, such as the GM layer (this will not move the offending phantom tokens as they are unselectable) * Copy the page without copying the tokens (remove that checkmark) * On the copies page, move the GM layer items back to the token layer * After that you can delete the old page I have 100+ maps, this occurs on most. I fixed the maps for tonights session and guess I will be waiting for the system wide fix.
I think the health bar change has also affected the in game lag.  I have a very large populated map (barrowmaze).  Ive just noticed that that map is now unplayable due to lag.  It was fine before.  So, not only does the UI look worse than it did, it also affects performance.
1661629592
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I was dealing with lag earlier today. Since I was using a Chromebook, I thought that might be the case. Restarting the Chromebook completely fixed it. Maybe there is a memory leak that could be fixed by a browser or system re-start?
I'm still unable to find a setting to get the crisp numbers and translucent bars on tokens back.
1662590251
Gauss
Forum Champion
Tokasi said: I'm still unable to find a setting to get the crisp numbers and translucent bars on tokens back. There is no setting for that, it is all baked into the VTT at this point.