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5e Community Contributed Sheet Problem

A problem has arisen with the Sheets in my games. The skills page specifically. Players can no longer make skill rolls from the sheet or their macro buttons. The Totals & Passive results are no longer being calculated or displayed. The attached images are examples of what I mean. The text being what spills out whenever a player tries to roll. NPC sheets seem to be unaffected. Is there a fix for this? Please help.
1661554782
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi JimJiminy! Is this affecting all sheets in the campaign? If not, I would check for duplicates, or rename the character as a test. That sort of error that can pop up when the app is confused as to which character is meant. Barring that, the Community sheet has normally not been updated in forever and a day, but it seems there have been several commits lately, including one 3 days ago. I don't think they were made by Actoba, the original author. Hopefully one of the current sheet authors will see this thread.
Unfortunately we've tried many of those solutions other places have suggested. None of them have solved the problem. Creating new character sheets still have the problem. Renaming doesn't fix. My players have even created new games using the sheet with no API scripts active and the same problems have occurred. I do hope something can be done to help this as I've created quite a backlog of content over the years that use this sheet and the information doesn't transfer between sheet changes. Thank you anyone that can help.
1661556631
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I've put out a call, but that's about the limit of my ability to help with sheet authoring.
1661557659
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Hi JimJiminy, Keith tagged me to take a look. It looks like someone updated the sheet and screwed up at least the rolls for skills (haven't checked the whole sheet). Unfortunately, I'm not sure who is maintaining this sheet now. I'm going to escalate, but I'm not entirely sure how much can be done on a Friday night.
Hey Folks, I've rolled back this change; it should be fixed shortly but I will keep an eye on this thread this evening in case anyone has any further problems.  Many thanks to Scott and Keith for bringing this to our attention. Best, Nic
1661564875
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Thanks, Nic!
1661569614

Edited 1661582451
Hey Nic, this problem is still affecting our game. Any idea how long a rollback usually takes? Still active as of 11:40 PM PST for me.
Yeah its still affecting all of the games I'm in too
Hey Folks, It appears the change was caused earlier than I'd understood, I've reverted to a version of the sheet from 10 days ago. It appears to now be fixed on my end, would anyone who actively uses this sheet be able to confirm this? Thanks!
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Edited 1661625445
Yes!  Thank you @Nic B.!  It works for me right now, and the data is restored too, which is fantastic.
Can confirm myself that the sheet is now functioning as it had been. The skills page is once more operational and so far no other problems are apparent. Thank you very much for everyone that helped to solve this problem!
thank you to who ever fixed, maintains the sheet its our go to for our campaigns 
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Edited 1661660182
Victor B.
Pro
Sheet Author
API Scripter
Roll20, please be careful about allowing contributers.  Shareware, got that, but not all programmers are created equal.  TheAaron is on another level compared to others.  I had a contribution that completely broke one of my scripts.  Perhaps reach out to the originators, if they are still around before allowing the push
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Edited 1661667583
Oosh
Sheet Author
API Scripter
Yeah that initial PR was a pretty major overhaul to be doing without any community consultation on the forums first. That said, I don't know how you'd enforce a "you must be this tall to submit a PR" rule.
I'm suddenly having this issue out of nowhere and only for skill checks seemingly. Other sheets are ok though? What happened
huh, it was apparently the global skill modifier setting, or one of the ones I added through it - go figure. all good now after disabling