Gauss said: To give the Devs a better idea of the trouble you are having could you please provide screenshots of the different zoom levels that show when it is unreadable and when it becomes readable? Include % of each screenshot please. I can offer my own experience. For one, because I have font smoothing off (because I like my text to be crisp instead of blurry; I get a headache otherwise), the token numbers look extremely terrible zoomed in as the black outline on them becomes a mess of pixels. So while zooming in increases the readability of the new font, the font looks ugly as sin for it. Kind of a lose-lose situation. 250%: At 100% , the font is extremely small. 3's look almost like 8's, 5's look almost like 6's. You can tell if you squint close enough, but that kind of defeats the purpose of readability : By 70% , you genuinely can't tell what numbers are what anymore. Like, the pixels are literally the exact same as those numbers if you put them side by side. You can't discern 3-8 and 5-6 anymore. More numbers look like "3" and 8, too: Then at 60% and less, the text just becomes completely illegible and a mess of pixels: I don't know if Font Smoothing would make it look better or be more bearable, but I'm not re-enabling a setting in my browser that gives me headaches when the old bars/font looked fine and it was easy to tell numbers from each other even when zoomed out. and judging from my players, it doesn't seem font smoothing would make much of a difference anyways as they all hate the new font as well for, again, being too difficult to read.