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What does the + mean?

What does the + mean next to the 3 and the 5? This is from the D&Dbeyond rolling Virtual Table Top.
1661825499
Gauss
Forum Champion
TaylorWastaken said: What does the + mean next to the 3 and the 5? This is from the D&Dbeyond rolling Virtual Table Top. You probably have something in the critical damage section that isn't showing up properly. Can you edit the attack and post the screenshot? 
It should be rerolling the base damage and showing it after the "+".
1661834370

Edited 1661834754
Gauss
Forum Champion
al e. said: It should be rerolling the base damage and showing it after the "+". My guess is they are using a different attack setup than is typical, which is why I want to see the screenshot. Although I just realized this is coming from DnD Beyond using Beyond 20. That is probably the reason it looks different.  @TaylorWastaken, DnD Beyond uses it's own setup. The + is normally where the critical damage goes, but DnD Beyond set it up so that the critical damage was a second damage column. 
Can you hover with your mose over the seemingly empty space after the "3+" and "5+" ? I assume the value there is not showing correctly with dark mode! If you switch to light mode, do these values show up? TaylorWastaken said: What does the + mean next to the 3 and the 5? This is from the D&Dbeyond rolling Virtual Table Top.
1661848394

Edited 1661849105
Gauss
Forum Champion
TheMarkus1204 said: Can you hover with your mose over the seemingly empty space after the "3+" and "5+" ? I assume the value there is not showing correctly with dark mode! If you switch to light mode, do these values show up? There is no bug, i t is DnD Beyond via the Beyond 20 extension that is doing it. It is probably sending the template to the chat without a crit section. I have replicated it, it looks identical. The template code is:  @{Test|wtype}&{template:atkdmg} {{mod=+5}} {{rname=Battleaxe (1H)}} {{r1=[[@{Test|d20}cs>20 + 3[STR] + 2[PROF]]]}} @{ Test |rtype}cs>20 + 3[STR] + 2[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 3[STR]]]}} {{dmg1type=Slashing}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d8]]}} {{dmg2type=Crit Damage}}  0 {{desc=}}   {{spelllevel=}} {{innate=}} {{globalattack=@{ Test |global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{ Test |global_damage_mod_type}}} ammo= @{ Test |charname_output} What it should be to get a crit is:  @{ Test |wtype}&{template:atkdmg} {{mod=+5}} {{rname=Battleaxe (1H)}} {{r1=[[@{ Test |d20}cs>20 + 3[STR] + 2[PROF]]]}} @{ Test |rtype}cs>20 + 3[STR] + 2[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 3[STR]]]}} {{dmg1type=Slashing}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d8]]}} {{dmg2type=Crit Damage}} {{crit1=[[1d8[CRIT]]]}} {{crit2=[[1d8[CRIT]]]}} 0 {{desc=}}   {{spelllevel=}} {{innate=}} {{globalattack=@{ Test |global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{ Test |global_damage_mod_type}}} ammo= @{ Test |charname_output} Remove the bolded lines and you get the result the in the screenshot. Clearly Beyond 20 is not sending that information.  It could be confirmed if the original poster clicked on the chat box, then hit the up arrow after making a DnD Beyond attack. Then copy/paste the template DnD Beyond/Beyond 20 is using. It should be missing the crit sections as I pointed out above. 
Bolded lines are BARELY visible when using the new Dark Mode for Roll20... (as stated in my post about it)... But yeah, you are right! Gauss said: TheMarkus1204 said: Can you hover with your mose over the seemingly empty space after the "3+" and "5+" ? I assume the value there is not showing correctly with dark mode! If you switch to light mode, do these values show up? There is no bug, i t is DnD Beyond via the Beyond 20 extension that is doing it. It is probably sending the template to the chat without a crit section. I have replicated it, it looks identical. The template code is:  @{Test|wtype}&{template:atkdmg} {{mod=+5}} {{rname=Battleaxe (1H)}} {{r1=[[@{Test|d20}cs>20 + 3[STR] + 2[PROF]]]}} @{ Test |rtype}cs>20 + 3[STR] + 2[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 3[STR]]]}} {{dmg1type=Slashing}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d8]]}} {{dmg2type=Crit Damage}}  0 {{desc=}}   {{spelllevel=}} {{innate=}} {{globalattack=@{ Test |global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{ Test |global_damage_mod_type}}} ammo= @{ Test |charname_output} What it should be to get a crit is:  @{ Test |wtype}&{template:atkdmg} {{mod=+5}} {{rname=Battleaxe (1H)}} {{r1=[[@{ Test |d20}cs>20 + 3[STR] + 2[PROF]]]}} @{ Test |rtype}cs>20 + 3[STR] + 2[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 3[STR]]]}} {{dmg1type=Slashing}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d8]]}} {{dmg2type=Crit Damage}} {{crit1=[[1d8[CRIT]]]}} {{crit2=[[1d8[CRIT]]]}} 0 {{desc=}}   {{spelllevel=}} {{innate=}} {{globalattack=@{ Test |global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{ Test |global_damage_mod_type}}} ammo= @{ Test |charname_output} Remove the bolded lines and you get the result the in the screenshot. Clearly Beyond 20 is not sending that information.  It could be confirmed if the original poster clicked on the chat box, then hit the up arrow after making a DnD Beyond attack. Then copy/paste the template DnD Beyond/Beyond 20 is using. It should be missing the crit sections as I pointed out above.