Ghosts of Saltmarsh! Saturdays from 2pm - 6pm EST This game will require payment to the Game Master at a rate of $9 per person for a four-hour session made through PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.&nbsp;&nbsp; Since this is a long-running, ongoing campaign, the first two weeks are free.&nbsp; Game Link:&nbsp; <a href="https://app.roll20.net/lfg/listing/263611/ghosts-of-saltmarsh-2pm-saturday" rel="nofollow">https://app.roll20.net/lfg/listing/263611/ghosts-of-saltmarsh-2pm-saturday</a> &nbsp; ADVENTURE ON THE HIGH SEAS Nestled on the coast of the Sea of Swords is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe! &nbsp; About Me My name is Chris, but feel free to call me Rogue on Discord.&nbsp; I've been a DM for over 20 years.&nbsp; I started playing D&amp;D with 2nd Edition, and I have been enjoying 5th Edition since its release.&nbsp; I like a good mix of role play and combat.&nbsp; I enjoy doing voices, but I'm by no means a trained voice actor.&nbsp; Player agency is very important to me, and that includes choice.&nbsp; Even though we are using a module, if the group wants to make a hard right turn off module then I will run with it.&nbsp; I’ve been doing paid games for about a couple of years now, and it’s been a great experience. &nbsp; This game will require payment to the Game Master at a rate of $9 per person for a four-hour session made through PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. &nbsp; Why Pay for a DM? &nbsp; &nbsp; Finding a good DM can be quite challenging.&nbsp; Here's what I will provide: &nbsp; - Commitment.&nbsp; Not just from me, paid games have more committed players as well. - Reliability.&nbsp; I will not miss a session unless there is an emergency, and I will make myself available to you as much as possible. - Knowledge of the module and the rules of 5E.&nbsp;&nbsp; - Experience.&nbsp; A whole lot of D&amp;D over the years. - Acceptance.&nbsp; Everyone should feel welcome regardless of race, creed, or gender.&nbsp; My pronouns are he/him, feel free to let me know if I guess yours wrong. - Fairness.&nbsp;&nbsp; - Roll20 Pro features - Music.&nbsp; - Preparation.&nbsp; Being compensated allows me to spend extra time making sure I'm as prepared as possible to run your game. &nbsp; Character Creation &nbsp; You'll be creating a 9th level character.&nbsp; The module is nearing completion, but we’ll also be dealing with some player backstory plot. Take this array: 16, 14, 13, 12, 10, 8 (Suggested) OR point buy. The vast majority of official book material is ok for use, but there are a couple of subclasses I have minor issues with but we can find a way to make them work. Speak to me first before choosing an evil alignment (or chaotic neutral for that matter).&nbsp; These are possible, we just want to avoid PvP situations in general. &nbsp;