Barrowmaze #42 15.10.1362 PC: Aya, Droghall, Glendor, Liam, Mac, Spartagus. XP: 8299 GP: 637.5 .... A thick fog slithered down from the Moonfog Hills overnight, shrouding Helix. Scores of soldiers mill about the taverns like rowdy ghosts. Mac treated them to breakfast at Wizardspoons after a damp week patrolling the border of Stoneheart Vale. When the party heads for the Barrowmoor, Mac wonders if it was wise to leave the troopers for the day. A murder of crows follows the adventurers south. Droghall leads the group safely over wind-swept moor, putrid bog and the tombs of the Barrowmoor to the Harpies Hole. Spartagus manages the descent into the Barrowmaze with his rope of climbing. The party form up and move into the dungeon, Droghall the rear guard spares the circling crows above a glance and growls or was that his stomach grummbling? The Barrowmazers head west to a warped bronze door that leads to a small elf-style crypt complex connected by clever secret doors and haunted by a wraith. The paladins make short work of the ghost and Liam pilfers the crypt which contains an elegant longbow that has resisted the ravages of time. Aya confers the bow is powerfully enchanted and Mac stashes it in his bag of holding. Keen to link up his maps Mac leads the tomb robbers north, then west, retracing his way to the place of a terrifying battle (Barrowmaze #19) with Cloakers. The dark elf excitedly beckons the party onward to a huge set of ancient blue-green bronze doors depicting Nergal presiding over dancing skeletons in the underworld. Mac starts taking etchings of the door, while Aya performs a divination ritual and Liam checks for traps, all the while Glendor waits patiently . Once it's deemed 'safe' they open the doors to a mammoth pillard chamber lined with sarcophagi, dominated by a colossal statue of Nergal. The cryptonaughts examine the Jergalite foyer, Aya detects traces of magic and Mac uneasy spirits emanating from the sarcophagi all the while the colossal statue remains motionless. Droghall, Liam and Spartgus stir the Colossus of Nergal into action when they smash open a sarcophagus. Liam conjures an illusionary bookcase for he and Spartagus to hide behind, Glendor, Mac and Droghall attack the titanic golem but barely scratch it, when it attacks it stomps the Kroxiger to the floor with such a mighty blow several pillars crack and dust showers from the ceiling, a tremor shakes the room knocking Aya, Mac and Glendor prone. Mac foolishly stands only to be struck by the Colossus so hard his adamantium helmet breaks the next blow from the giant automaton knocks the paladin unconscious. Droghall's pounding breaks a valve on the ankle of the Colossus releasing whistling steam. Glendor 'lays a foot' on the unconscious Mac reviving him then Misty Steps out of the death golems range. Spartagus and Aya take to the air also careful to keep their distance. Droghall toe to toe with the foe endures a colossal beating from Nergal's golem which itself has taken a legendary battering from the warriors but yet again it's Liam who slips from cover targets the weak spot and fells the gigantic skeletal automaton. The party rests amidst the wreckage of the Colossus of Nergal, Mac scavenges bits of metal, Spartagus follows suit taking a middle finger. There was Sixty-Six Sarcophagi on the wall... Droghall jumps from webbed foot to webbed foot excited by the prospect of looting sixty-six sarcophagi. Kroxiger, halfling and light cleric coordinate the looting, Mac spits out some broken teeth, and Glendor stands guard outside. First exhumation; Potion of Animal Friendship (ToJ), Rope of Climbing (Liam) and a pair of 3000-year-old dwarves (naked) in stasis covered in mystic sigils*, a Scroll of Protection from Monstrosities , a Mulhorandi vampire with a stake through her heart and a map of this section of the Barrowmaze. Through the key hole... As Drogall removes the vampire's fangs the looters hear a commotion outside. "Your name is not down, so you are not coming in!" Exclaimed Glendor to a polite necromancer calling herself Shinara, who in turn asks if Glendor knows her mother. "I attuned to her last night." retorts the paladin whilst giving Shinara a saucy wink and lewdly pointing to a shadowy recess. Shinara and her friends bid Glendor farewell and melt into the darkness of the Barrowmaze. Second exhumation; Scarab of Light (operates like a lantern - Spartagus), Blackened Wand of Fireballs (Aya), Potion of Stone Giant Strength (Spartagus), Runic Tablet, wizards corpse, 3 x Barrowmaze Spell Scrolls - Baltrons Black Sheen, Hitzemum's Blue Feet & Mazakla Glassy Facsimile, Potion of Gaseous Form (Liam) and a Bag of Devouring (run away). I gotta bag feeling about this... Before anyone can say check for traps, Liam reads the runic tablet, it is cursed with amnesia, Liam may have read one before, but he can't remember, anyway the tablet is now dormant, having forgotten its purpose. Droghall is suspicious of the crocodile skin bag, as are the Ropes of Climbing which both animate for the ceiling, only after the Bag of Devouring had scuttled away could they be coaxed down. Surprise, Suprise... The fleeing handbag amuses Glendor and to the bemusement of his companions, he removes the stake from the vampire, muttering something about suprise training. The vampire no longer paralysed springs to attack fang stealer, Droghall, but she is quickly overpowered and much to Glendor's amusement decapitated, he declares her head shall be stuck in a jar to be displayed in Wizardspoons. Third exhumation Potion of Gaseous form, 6 x Runic Tablets, Restorative Ointment, 5 x Cleric Scrolls (Inflict Wounds, Blindness/Deafness, Meld into Stone, Raise Dead, Planner Ally), 10 Canopic Jars, Barrowmaze Spell Scrolls - Mazakala's Mucilaginous Effluvium, Baltrons Black Sheen & M azakala's Glassy Facsimile, The Prince of Thieves Papyrus (study it to learn Stealth proficiency), Potion of Clairvoyance, 4 x Golden Jackels, Potion of Greater Healing (Drog), Empty Burial Shroud, Wizard Spell Scrolls (Clairvoyance, Guards & Wards, Mislead, Earth Tremor), Mummified Lizard Man with Splendid Maul (+2), Potion Diminution, Clockwork Cobra (Glendor), a mummy and a Blankety-Blank chequebook and pen. What the rest of us could have won... Enraptured Liam gleefully reads all of the runic tablets. Already enfeebled he is immune to the effects of the first, the second confers him the speed from the end and beginning of time (+1 Dex), the third grants him a fireball spell, and the fourth the fly spell, the fifth more speed, this time the beginning and end of time (+1 Dex) the sixth is a History of Jergal/Nergal which speed reads then gives to Mac. It's ghastly company you keep Barry, what would your mummy think... Barry the Ghast is friendly but horrified by vandalism to the sacred resting place. He's in a state of shock when he tells the story of the dwarf & doppelganger game*. Barry and the also recently exhumed mummy catch up about old times while the adventurers pack the loot away. Droghall has been rolling around in all sorts of crypt filth rot & black puddings, ochre jelly, but despite Aya burning most of the slime and ooze off and Liam's prestigious efforts, the Kroxiger never quite gets rid of the smell. Epilogue Back in Helix the looters pay Mazzah's the Magnificent to identify the scarabs, one of which is a scarab of death and very nearly kills him. I bet he puts his prices up after that! Scarabs identified by Mazzah's: Scarab of non-detection x 1 per day (Liam) Scarab of STR+2 (requires attunement, Glendor) Scarab of Death nearly kills Mazzahs Cursed Scarab of Slowness (1/2 movement) Scarab advantage on saves v fear Canopic Jars: 1 x Electrum 4x ... 2x Platinum 3 x Gold and Ivory