
i built a rollable table for placing goblins on my map. the table works correctly, and allows me to randomize the pog. i created a monster sheet for the goblins using the stat block in Starter Set D&D 5th. my 3 bubbles are for HP, AC, and movement. i left the HP variable blank on the sheet, and made sure the token was also blank before i linked it to the sheet. my problem is this: when i drop pogs down using the monster sheet, they have AC and movement showing. when i give 1 pog HP, they all update, and also all remove 1 when i damage a pog. i do not have maximum value for any of my variables. what am i doing wrong here? the tutorials on youtube all say to leave max value blank to damage pogs independently, which i did.