1. I am playing rolemaster 2. The character sheet template we are using is pictured below (Rolemaster 2nd-Classic) 3. I am using a weapon damage macro for weapons damage. (see below) ?{Damage|Dagger, Dagger does[[3d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Shortsword, Shortsword does [[4D10+?{skill rank|0}-?{defenders armour type|0}]] damage |Broadsword, Broadsword does [[4d12+?{skill rank|0}-?{defenders armour type|0}]] damage |2Hsword, 2Hsword does [[7d12+?{skill rank|0}-?{defenders armour type|0}]] damage |Rapier, Rapier does [[1D20+2d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Battleaxe, Battleaxe does [[5D12+2d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Heavy Crossbow, Heavy Crossbow does [[3D12+2d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Light Crossbow, Light Crossbow does [[3D8+2d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Short Bow, Short Bow does [[2D8+2d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Long Bow, Long Bow does [[1D8+4d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Composite Bow, Composite Bow does [[3D8+2d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Hand Axe, Hand Axe does [[1D8+4d10+?{skill rank|0}-?{defenders armour type|0}]] damage |Club, Club does [[3D8+1d12+?{skill rank|0}-?{defenders armour type|0}]] damage |Mace, Mace does [[5D8+1d6+?{skill rank|0}-?{defenders armour type|0}]] damage |Warhammer, Warhammer does [[3D8+2d12+?{skill rank|0}-?{defenders armour type|0}]] damage |Polearm, Polearm does [[7d10+?{skill rank|0}-?{defenders armour type|0}]] damage |MA Strikes, MA strikes does [[5D8+?{skill rank|0}-?{defenders armour type|0}]] damage|} 4. I was wondering if there are rolemaster specific macros for weapons that access the rolemaster weapons tables? Ideally this macro would use a dropdown box so you could select various weapons as required. It would also be very useful if one of the dropdown table options let you select if you were using full parry/half parry/full OB as your attacking mod (Offensive Bonus).