I am unable to reproduce the bug where it is not changing the bar (at least not in one of my own games), that seems to be working today and may have just been a temporary glitch in the game I was in at the time. As far as using the bubbles to change the hit points, the problem arises when you may occasionally mistype when trying to put in a - or + value, and instead of the amount being added or subtracted, it ends up taking what you typed as being the actual total hit points (for instance, let's say you have a token with 20 hp, and you want to subtract 12 hp; you go to type in -12 but if you hit the wrong button, instead of it subtracting 12 and making the new total 8 hp, it thinks you want the new total to be -12... and once that happens, you'd better remember what the actual hp are supposed to be because Ctrl + Z won't fix it. It was much more fullproof to just be able to open the token window and change the values there, where it is shown as 8 / 20, if that makes sense. Gauss said: As of this post it (the inability to edit from token settings) appears to be an intentional design change. However, the Devs have been made aware of some very basic functionality that is broken by this change. We hope they will revert the change soon. With that said, is there an issue with using the bubbles to change the hitpoints? You state that it is not changing the bar, could you provide steps to reproduce this?