Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Daxon Caudill / Brocade Joplin

1664648920

Edited 1666634604
Name:  Daxon Caudill / Brocade Joplin                 Needle:  Counselor                                   Seeming:  Darkling Player:  Aramalian                                                  Thread : Revenge                                     Kith:  Mirrorskin Chronicle:  Oxford By Night                                                                                                  Court:  Autumn Concept:  Quiet studious counselor seeking to learn the Truth about his past    _______________________________________________________________________________________________________ Strength:      o                   Intelligence:       oo                     Presence:            o Dexterity:     ooo               Wits:                   ooo                   Manipulation:      o o o o Stamina:      oo                  Resolve:              oo o                     Composure:        ooo ________________________________________________________________________________________________________ Skills Physical  (-1 Unskilled) Athletics:  Brawl:  Drive:  o Firearms: Larceny:  Stealth: oo Survival:  Weaponry:  o ____________ Mental  (-1 Unskilled) Academics (Psychology): o o o Computer: o Crafts:  Investigation (Body Language):  o o o Medicine:  o Occult: o Politics:  o o Science:  ___________ Social  (-3 Unskilled) Animal Ken:  Empathy:  o o Expression: Intimidation:  Persuasion:  o o Socialize:  Streetwise:  Subterfuge (Hiding Emotions):  o o o _________________ Lost Template Seeming: Darkling Blessings:  One additional point in a resistance attribute (Finesse / Manipulation)                   S pend  a point of Willpower to be able to  touch something insubstantial  and become part of it for  three consecutive turns, transubstantiating  into smoke, shadow, a  sunbeam — whatever’s handy. This  ability costs a point of Glamour if  anyone is looking directly at her at  the time. Curse:  Risk Clarity Damage with a dice pool equal to half Wyrd rounded up whenever a secret or important piece of information she knows turns out to be false. Kith: Mirrorskin Blessings:  When using Stealth while in disguise, achieving three successes counts as an exceptional success. Mercurial Visage   (pg. 56) :  A Mirrorskin  may mold and shape her  appearance like putty, making  an entirely new face out of composite  pieces of people she’s met  or seen in photos. Spend a point  of Glamour and make a reflexive  Wits + Subterfuge + Wyrd  roll, with no penalties for lacking  equipment. The power changes  both the changeling’s Mask and  mien. Supernatural abilities  that would pierce her deception  prompt a Clash of Wills (p. 126). Court: Autumn __________________ Merits Acute Senses: o Mantle (Autumn): ooo  Cloak of Leaves: o    Contacts (Jimmie Franks): o Trained Observer: o oo Allies (News organization): oo ____________________ Aspirations Learn who traded me to my Keeper Learn a supernatural secret (RESOLVED) Make a friend (RESOLVED) Receive a gift from the Autumn Queen Connect with someone from before his durance _____________________________________________________ Advantages Health ooooooo / / / / / / /    Current: (7/7)  Bashing: 0  Lethal: 0  Wounding: 0 ___________________________________________________ Willpower: oooooo Wyrd: o Frailties:  NEED TO FILL _____________________ Glamour (Max 10) oooooooooo _______________________ Clarity: 10 9 8 7     6 o  5 o  4 o  The Fetch -  Living his life as Brocade Joplin, a good son and school counselor in Banbury 3 o 2 o 1 o _______________________________________ Size: 5            Speed: 9 Defence: 3 Initiative Mod: 6 Beats:  Experience: ________________________________________
Contracts Favored Regalia: Mirror / Jewels Light-Shy   (Jewels, common) Cost: 1 Glamour / Dice: None / Action: Instant Effect: He becomes invisible to the mind, affecting all senses, though recording technology still detects him. Ends if he takes any aggressive action, such as an attack or shouting at someone, or inflicts any kind of harm or supernatural effect on anyone. Darkling Bonus: He temporarily erases himself from existence, and even recording technology no longer detects him Loophole: He stands unmoving, in darkness or shadows, for one minute. Trivial Reworking   (Jewels, common) Cost: 1 Glamour / Dice: None / Action: Instant Effect: He recalls how his Keeper molded items to fit his whims, and mimics some of what he did. He cloaks a mundane item up to size 3 in his Mask, and changes its visual aspects. The object's basic shape remains the same and all rules governing Mask apply. This effect is purely psychological. A dry leaf disguised as a $100 bill looks and fels exactly like a $100 bill to any mortal, but doesn't stand up to counterfeit detection measures. Beings able to see through the Mask are immune to this power. Darkling Bonus: Any attempts to detect the forgery subtract dice equal to his Manipulation (4) Loophole: He touched another object similar to the illusory one he creates within the same scene. Read Lucidity   (Mirror, common) Cost: 1 Glamour / Dice: Man+Emp+Wy vs Com+Wy / Action: Instant Success: ST tells the player the target's maximum and current Clarity levels, though the character interprets this in relative terms ("she's more stable than I am" or "she's very confused"). He also knows which Clarity Conditions his target suffers, if any Exceptional Success: He also uncovers the circumstances of the target's most recently suffered Clarity damage. Failure: The Contract fails. Dramatic Failure: He gleans the wrong Clarity levels, but doesn't know this. Darkling Bonus: With an exceptional success, he lends some of his slippery Darkling nature to the target. The target gains Defense equal to her Wits against the next Clarity attack she suffers. This effect lasts until used, or the end of the session, whichever comes first. Loophole: He touches the target, skin-to-skin. Witches' Intuition   (Autumn, common) Cost: 1 Glamour / Dice: Wits+Sub+Mantle vs Com+Wy / Action: Contested Success: He learns the target's greatest fear, and any Conditions or Tilts connected to it. This fear can even be subconscious. He may choose to replace this fear with one of his choice. The target's fright of the original subject, along with any Conditions or Tilts it engendered, turns toward the new one for the scene. Exceptional Success: The Contract reveals the circumstances that caused the fear, and what would worsen or lessen it. Failure: The Contract fails. Dramatic Failure: The changeling tells the target one of his own fears that the target didn't know yet. Loophole: He eats part of the target. This piece may be as small as a droplet of blood, accidentally spilled, a nail torn off, or a single stolen hair. Props and Scenery   (Mirror, Royal) Cost: 1 G + 1 W / Dice: Man+Per+Wy / Action: Instant Success: Glamour shapes him into the desired inanimate object, with standard traits for its kind, of a size up to his own by default. The player chooses an additional benefit per success: - +1 Durability (can apply multiple times) - Limited Mobility (he rolls himself as a rock, or uses chair legs to walk) - +/- 1 Size; (can apply multiple times) - Other effects with ST approval Exceptional Success: He may purchase the form permanently for 3 Experiences. If he does, he can adopt it reflexively for a single point of Glamour, but can't benefit from the Loophole that way. He changes as if he achieved one success. He may also still assume the same form using the Contract normally. Failure: The Contract fails. Dramatic Failure: He briefly becomes a misshapen mass and suffers a Clarity attack with dice equal to half his Wyrd (rounded up). Darkling Bonus: He may extend the Contract's duration to last until the sun next crosses the horizon Loophole: He has handled the object or one like it previously in this scene. Riding the Falling Leaves   (Autumn, Royal) Cost: 2 G / Dice: Dex+Occ+Mantle / Action: Instant Success: He transforms into a spray of autumn leaves in all the colors of earth and fire. He is a single entity, and resistant to scattering. He may Dodge reflexively once per turn, except against attacks that could reasonably harm a pile of leaves, such as flames or supernatural winds. If he successfully Dodges an attack this way, he may spend another Glamour to inflict the Spooked Condition on his opponent. He can fly at his usual Speed -3, and can flatten his body to slip through small openings. He cannot manipulate objects or physically attack. Exceptional Success: The character may fly at his full Speed. He can also "pick up" and carry through the air a number of objects equal to his Mantle, each no larger than Size 1. Failure: The Contract fails. Dramatic Failure: He coughs up leaves, caught halfway to transformation, and suffers the Immobilized Tilt for (Mantle) turns . Loophole: He catches a falling leaf at the moment of the Contract's invocation. Throwing and catching a leaf himself fulfills this Loophole.
1664648992

Edited 1664661292
Expanded Merits Acute Senses: o The changeling’s senses are especially acute,  even by the standards of high Clarity. Her sight, hearing,  and sense of smell operate at twice the distance and accuracy  of mortal senses. She can’t see in pitch darkness (for  that, she needs Contract magic), but she can see much  more clearly than humans can. Effect: Add the character’s Wyrd rating as dice to any perception- based rolls. This bonus supersedes the one normally  granted by maximum Clarity. Also, add the bonus  to any rolls made to remember or identify details. Mantle (Autumn): ooo When a changeling joins a court, she accepts all its  blessings and embodies it, the same way she does her own  seeming and kith. Mantle represents the mystical connection  a changeling has to the elements and emotions of her  chosen court. As her Mantle rises, she becomes a better  representation of what it is to be a courtier. A changeling  with a high Mantle embodies the ideals of the court, and  others who belong to the court recognize her dedication  and give her respect, even if it’s grudging. Effects:   As a character’s Mantle increases, her fae  mien changes to reflect it, showing both figurative and  literal signs of the season. A character with Mantle (Winter)  • might have a slight frigid breeze following her, while  one with Mantle (Winter) ••• may have tiny snow flurries  surrounding her, and her skin is cold to the touch. At  Mantle (Winter) •••••, her presence causes and relieves  sorrow with equal measure depending on her mood, and  it always seems overcast when she is near. The Mantle demands a level of respect. Add your  character’s Mantle rating to any Social rolls you make  against other members of her court and characters with  the appropriate Court Goodwill.   A character may learn the Contracts of her court as  long as she meets the Contract’s Mantle prerequisite (see  p. 150). Should her Mantle fall, or should she adopt the  Mantle of a new court, she might no longer meet the prerequisites  for her Contracts; in that case, she must spend  additional Glamour to activate those Contracts. Members of each court gain an additional way to  harvest Glamour. Each court also grants its own specific  benefits at each Mantle rating.  Autumn 3 Effects:   Harvest: Your character gains a Glamour point whenever he overcomes  his fear to investigate something new and dangerous. •     Gain bonus dice equal to your character’s Mantle dots  to mundane rolls to investigate the True Fae or Faerie. ••    Gain bonus dice equal to your character’s Mantle  dots to mundane rolls to intimidate or otherwise  instill fear in someone. ••• Reduce the Glamour cost of Contracts by one  when using them to subvert a True Fae or something  from Faerie. Cloak of Leaves: o   Prerequisite: Autumn Mantle ••• Effect: Your character has learned to embrace his  worries and fears, and use them as a shield against the supernatural.  Anyone using a supernatural ability to cause  damage or inflict physical Tilts upon the character suffers  a penalty equal to his dots in this Merit. Supernatural  abilities include Contracts, kith blessings, vampire Disciplines,  mage spells, and any other innate ability used by a  supernatural creature.   Contacts (Jimmy Franks): o Jimmy Franks is a former investment banker who lost his career to Oxycontin addiction. Now he does the books for a local low-level crime boss and dispatches for the boss' cab company. Trained Observer: o oo Prerequisite: Wits or Composure ••• Effect: Your character spent years in the field, catching  tiny details and digging for secrets. She might not  have a better chance of finding things, but she has a  better chance of finding important things. Any time you  make a Perception roll (usually Wits + Composure), you  benefit from the 9-again quality. With the three-dot version,  you get 8-again. Allies (News organization): oo Dorothea Frazil is a local reporter. I got her little brother off the street and into rehab. Since then, I can ask her and her  circle for favors related to information-gathering, holding off on stories, dropping little hints in the editorial column, etc. We share information as  we're both VERY into uncovering two things: oppression and the uncanny.
1664649043

Edited 1664649192
Backstory Brocade Joplin was born October 21, 1975 and grew up in Banbury. His parents seemed very comfortable, but he never knew how. They left the house in the morning and came home in the evening, unless one of them had to travel for work. He grew up as a latch-key kid, mostly taking care of and entertaining himself. He spent as much time as possible with his best friend, Daxon Caudill, until time came for Brocade to be sent to uni. He wasn't particularly bright, but his father found a way to send him to Oxford anyway, where he found a true affinity for the human psyche and helping people. He graduated in 1997, returned home to Banbury and began working as a counselor at a local school. He celebrated his birthday in 1999 the same way he had for years, having a party with Daxon and his friends. The party got a little too rowdy, and the cops showed up, only to find that Daxon was holding several packets of illegal pills and a small revolver. As the cops took him away, Brocade promised,  "I will talk to my father and we will get you out! I swear! I will help you!" When his eyes opened the next 'morning,' the face of his Keeper leered at him from three inches away. The Keeper crafted him into a lovely, faceless marble statue and gave him to one of his rivals in the great games of status and privilege in Arcadia. For a year and a day, he was in frozen, paralyzed agony, with his Keeper's voice ever in his thoughts. You see, his Keeper had turned him into the perfect listening device to listen in on his Adversary's schemes. The Adversary broke the spell and laughed uproariously as Brocade staggered and screamed and fled. When he came through the Hedge, tattered and torn, the year was 2008 and EVERYTHING had changed. His family still had dinner every night with him... BUT IT WASN'T HIM. He called Daxon's house to try and explain - but Daxon had been murdered in lockup. He fled for Oxford, where an Autumn Courtier rescued him and helped explain Reality 2.0. Calling himself Daxon now, he found a job at the City Community Hospital and a dumpy flat in Headington and started trying to stitch together an existence. His Fetch did a better job living his life now than he could, so he came home and watched them eat dinner and talk and laugh. Protecting his Fetch protected his family from the Horror. SOMEONE did this to him. SOMEONE sold him into slavery. He would find out who, and he would tell the world what was really happening.
Connections - Jimmie Franks, former investment banker who lost his career to Oxy. Now he does the books for a   low-level crime boss and dispatches for the boss' cab company. -  I got a local reporter (Dorothea Frazil)'s little brother off the street and into rehab. Since then, I can ask her and her  circle for favors related to information-gathering, holding off on stories, etc. We share information as  we're both VERY into uncovering two things: uncovering oppression and the uncanny.