So I am currently using both Monster Hit Dice and Aura/Tint Health Colors. Right now my testing game is set up with Bar Value 1 fields blank in the game settings, the 5e character sheet, and the Aura/Tint Health Colors mod is set to Bar 3. When I pull the tokens in from the compendium or ones from a module, it automatically fills Bar 1 with the average hit points and Bar 3 with the randomized health and I have to go in and manually delete out Bar 1. Aura/Tint Health Colors reacts to Bar 3, so Bar 1 is literally just clutter. I'm wondering if there is a way to automatically get rid of Bar 1 instead of needing to do it manually.