
Solo player, time zone CDT, Thursdays or Fridays, potentially both. Looking for DM, or Director as this game calls it, and 4+ hour session length. Voice acting not a requirement but strongly preferred! 1st person Player-to-NPC dialogue a must! Experience and/or understanding of 2d and 3d fighting games will be very helpful. Though focused around Fighting games and the 1v1 battles in those games, the system of Fight! has many out of combat skills and features, as well as supporting larger combats (small group vs group, small group vs big bad). That being said, - Adding 2-3 more players would be fine but any more would be too much in my opinion. - The game isn't strictly combat focused and should (in my preference) have roughly a 50/50 split between combat/other-stuff. I'm seeking a long form campaign focused around an annual martial arts tournament, in a somewhat modern era (splashed with some magic and high-tech). Something like Street Fighter's World Warrior or Tekken's King of Iron Fist, with the player(s) spending the in-game year pursuing character goals and training, then participating in the tournament yearly (both solo and team events). I have the Core Fight! Rulebook, Fight II (the expansion & errata), and Challengers (a book of premade NPC fighters) all in PDF form. I've played in a short solo campaign prior but wouldn't consider myself an expert in the rules by any means.