CAN YOU CHANGE FATE? The greed of mortals has awakened a
powerful entity long thought destroyed. For eons, this mighty champion
of the gods has been imprisoned in the darkest depths of Exandria. His
name has been forgotten, as have his heroic deeds. Languishing in
despair, he calls out for new heroes to save him. Inspired by the
campaigns of the hit series Critical Role, this adventure begins in the
Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel
on the continent of Marquet, and from there into a sunken realm of
gloom, corruption, and sorrow known as the Netherdeep. Above it all, the
red moon of Ruidus watches, twisting the fates of those who have the
power to shape the course of history. Module Info: - An exciting adventure set in the Critical Role world of Exandria, on the continent of Wildemount - Memorable characters and mysterious locations begging to be explored - Player Characters begin at Level 3 About your DM: I
have been playing and running Dungeons and Dragons for over a decade. I
started in 4th edition and have been playing 5th edition since its
inception. I have also been playing Pathfinder 2nd edition since it came
out. One of my passions when I run a game is bringing characterization
and roleplaying to the table! I am an avid fan of fantasy and science-fiction, and I am a bit too obsessed with the Marvel Cinematic Universe. Why Pay-to-Play? A dedicated DM:
As I stated above, I have been playing and DMing for over a decade. I
bring that experience to the table. I also spend time throughout the
week outside of our session preparing maps, NPCs and encounters to
enhance everyone's playing experience. Your payment goes to much more
than the 4 hours we are playing together. A more reliable group:
Every one of us who has played D&D for any length of time has had
to deal with flaky people cancelling at the last moment. With
pay-to-play games, players (and DMs) are more likely to show up on time
and ready to play! Longevity: As a paid campaign, people
may come and go with scheduling conflicts but we replace and carry on.
If you like to plant story seeds, you can rest easy knowing the campaign
will go on long enough to truly see them bloom! Schedule: Sessions
will happen every other Saturday at 12pm CDT. They will last around 3
hours, perhaps a bit longer if I feel a good stopping point is on the
horizon. Group Management We will be using Discord for text chat and voice chat. Everything else will be done on Roll20. Interested? If
you've read this far, I hope you consider joining the game! If you are
interested, please reply in the APPLY HERE topic for this posting! Cheers and roleplay on! This
game will require payment to the Game Master at a rate of $12 per
session via Venmo. Roll20 is not responsible for any payment
transactions and cannot enforce any private arrangements.