West Marches : Against the Wasted North . New West Marches game, looking for aspiring adventurers to brave the endless cold of the Wasted North! Join us in the last city of the North and band together with other inspiring adventures to uncover the secrets of the ever-frozen realm. Joining Guide: if you're interested DM me and we can discuss the details Format : Roll20 + Discord over voice Timezone : Central European Time (CET) Availability : Afternoons and Mornings during the Weekdays / Evenings during the Weekend Session Length : 4 hours with a 15 minute break in between (possibly longer if the party agrees) Gameplay : Questing with heavy exploration core + occasional RP heavy missions Edition : Dungeons and Dragons 5E Homebrew/UA : Permitted after my approval Pay-to-Play : First Session Free / 15 Euro via Paypal per session afterwards Pitch : North of the World’s Throne lies a realm far beyond the reach of civilization. A land which knows no shine of the summer sun, nor the warmth of its radiant light. A land- wrapped in an endless winter: The Home of the Giants. Within is set a single crowning jewel, a crumbling city of steel and stone. Its people, weathered and worn by decades of war and winter, stand in an everlasting vigil over the frozen tundra. For the giants will come again. Once more they will attempt to topple the city walls. But this winter, the frost lacks its bite. The streets yield to the ice and snow no more. And the icy lands up ahead seems more inviting than ever. Perhaps, after the untold years of domination, the everlasting winter is losing its grip. Or perhaps it is another trick of the unforgiving cold, planting false hope, and subtle enough to make the most hopeful cling to belief. Whichever it is doesn’t matter. The knights of Falorgard already sent their message far and wide. The city calls upon those brave or foolish enough to come and make their mark upon history. As those who dared to stand against the Wasted North.