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homebrew campaign with immersive and interesting world, looking for 1 to 2 more players for our group :)

20 years ago from present day, a singularity happened, most magic in the world had condensed itself into a single point, and then, it blew up, it had shattered reality, magic had been born anew, all had been affected as civilization crumbled, everyone changed as they gained new abilities, mutated and changed, so did monsters, gaining new exotic powers. Or the opposite, becoming weaker and weaker, gods had been dissolved in the weave, magic had become so immense and all consuming, like nature itself, there are four factions, the Academy of Akagartha, the inquisition of the Great flame, the Runic Compendium, and the Time Keepers, the academy focused on studying this new magic, learning it, evolving, being true to this new brave world, the inquisition wishes to destroy all magic while gaining power from something named "the great flame", the compendium attempts to have a monopoly over all magic, you see, they have found a way to fuse people and the weave enabling them to have magical presence, this through runes on their body, attracting the poor with the promise of a better life, then we have the Keepers, through chronurgy, they try to turn the world to its previous state, although this magic comes at a great cost that being their lifespan, only 7 families are immune to this side effect. Will you accept this challenge, oh champion of fate Start at level three, homebrew allowed with DM permission, and starting magic items "ask DM".  Saturday, 3 pm gmt+1 Could use a healer/face or skill monkey perf Ask if any questions 
Hey there! This sounds interesting - I would like to play a bard.
hey I would also be interested :) I have been looking for a game on saturday. You need a healer? I could play cleric, druid or paladin