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Game is in an infinite loop for me (the GM) and all 4 of my players.

1408759604

Edited 1408760147
The game is in an infinite loop where the game will continuously try and load over and over and over. I have no idea what has happen or why it is doing this. There is really no steps involved for me to produce the problem since the problem is infinite. I am able to join other peoples games and play. For instance since my game wasn't functioning, we played my friends game. All the same players present from my game yet it was working fine. Chrome 36.0.1985.143 m Windows 7 Ultimate GPU: Geforce GTX 560 CPU: Intel(R) Core(TM) i7-2600k CPU @3.40Hz Memory: 16.00 GB RAM JAVA Version 7 UPDATE 67 Caches Cleared Cookies Cleared Error from Chrome Control Panel: <a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a> HighContrast init <a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a> HighContrast init mode A https://*.googlesyndication.com https://*.doubleclick.net <a href="https://partner.googleadservices.com" rel="nofollow">https://partner.googleadservices.com</a> <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> <a href="https://ssl.google-analytics.com" rel="nofollow">https://ssl.google-analytics.com</a> <a href="https://ajax.googleapis.com" rel="nofollow">https://ajax.googleapis.com</a> <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.firebaseio.com https://*.tokbox.com https://*.opentok.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> ". Either the 'unsafe-inline' keyword, a hash ('sha256-...'), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:8 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net <a href="https://partner.googleadservices.com" rel="nofollow">https://partner.googleadservices.com</a> <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> <a href="https://ssl.google-analytics.com" rel="nofollow">https://ssl.google-analytics.com</a> <a href="https://ajax.googleapis.com" rel="nofollow">https://ajax.googleapis.com</a> <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.firebaseio.com https://*.tokbox.com https://*.opentok.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> ". Either the 'unsafe-inline' keyword, a hash ('sha256-...'), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:9 <a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a> HighContrast onExtensionMessage <a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a> HighContrast Remove attributes <a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a> HighContrast Remove attributes <a href="https://app.roll20.net/editor/startjs/?timestamp=1408759509&disablewebgl=false&forcelongpolling=false&offsite=false" rel="nofollow">https://app.roll20.net/editor/startjs/?timestamp=1408759509&disablewebgl=false&forcelongpolling=false&offsite=false</a> ". app.roll20.net/:15 Updating because HTML element modified <a href="http://www.tokbox.com/opentok/webrtc/docs/js/release-notes.html" rel="nofollow">http://www.tokbox.com/opentok/webrtc/docs/js/release-notes.html</a> <a href="http://www.tokbox.com/opentok/webrtc/docs/js/release-notes.html#knownIssues" rel="nofollow">http://www.tokbox.com/opentok/webrtc/docs/js/release-notes.html#knownIssues</a> <a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a> HighContrast Remove attributes <a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a> ' was loaded over HTTPS, but displayed insecure content from ' <a href="http://imgsrv.roll20.net:5100/?src=i.imgur.com/A746uyc.png%3F1" rel="nofollow">http://imgsrv.roll20.net:5100/?src=i.imgur.com/A746uyc.png%3F1</a> ': this content should also be loaded over HTTPS. <a href="https://partner.googleadservices.com/gpt/pubads_impl_47.js" rel="nofollow">https://partner.googleadservices.com/gpt/pubads_impl_47.js</a> net::ERR_BLOCKED_BY_CLIENT gpt.js:40 Final page load. app.js?1408498017:28 Scan for new plays! app.js?1408498017:28 Auth'ed. app.js?1408498017:28 Go post auth! app.js?1408498017:28 21Scan for new plays! app.js?1408498017:28
1408761348

Edited 1408761366
Sungrass
Plus
Sheet Author
You should be able to duplicate the game from its main page. This'll create a copy that all of your players are still invited to, and shouldn't suffer from the same problem.
1408762881
Gauss
Forum Champion
Please send me a join link to the broken campaign. Also, duplicating the campaign as Calle suggests might work.
Also the duplicate game seems to have the same problem. Was really hoping that would have worked.
Don't know if you tried it already, but maybe clear the current chat? This happened with me, but I think it was API related. Once I cleared the current chat log, it worked. So it might for you? Probably not though :(
I only have about 5 seconds to do this, but I managed to do it on my copy and it didn't change anything. I also tried to disable all my exstencsions and it didn't do anything.
1408845731

Edited 1408845873
Gauss
Forum Champion
Jesse , I was able to get into your campaign without any problem. I will forward this to the Devs. In the meantime please confirm that you have gone to <a href="https://wiki.roll20.net/Solving_Technical_Issues" rel="nofollow">https://wiki.roll20.net/Solving_Technical_Issues</a> and performed the steps.
I have done all these things too no avail. All my extension are off and my cache has been cleared. With or without it has no new results. I'm uploading a small video of what is happen to maybe help give some more detail. <a href="https://www.youtube.com/watch?v=4knrmkkzTz8&feature=youtu.be" rel="nofollow">https://www.youtube.com/watch?v=4knrmkkzTz8&feature=youtu.be</a>
What's the link to the campaign?
That's very strange. I can also join it with no problem. Is this happening to your players as well when they join or just you?
Okay I think maybe I figured out the problem. Somehow a piece of your campaign got stuck in an inconsistent state. Let me know if it's fixed now.
It's fixed! Praise palor! Oh and the awesome roll 20 dev/mod team!