I have a cabinet of gaming curiosities to bring to Roll 20; old games, largely forgotten and at least in one case incredibly rare. My thought had been to develop a YouTube channel around the mechanics, character development and presentation of each game, then create educational material on Roll 20 to show people how to play. Thankfully my first choice of game, Nosolorol's Aquelarre was hardly forgotten and has a character sheet (thanks to Kinower & Velczer). Several other games however remain terribly obscure. These include - Fringeworthy (TriTac Games, 1986) Morrow Project (TriTac Games, 1979) Aria: Canticle of the Monomyth (Last Unicorn Gamesm1994) Skyrealms of Jorune (Chessex 1982) Ringworld (Chaosium 1982) Each of these systems step outside the D20 / D100 universe in interesting ways. And while they probably won't replace your current pantheon may help inform your campaign development or home roles or even game development in several ways. Skyrealms of Jorune for example has pre-established numeric skill levels that differ for each skill; learning swordplay is much more straightforward, for example, than learning Thriddle (don't ask, keep reading!). And the combat system is D20 with plenty of additional tables ripe for Macro development. I would be interested to float a request for proposal on developing a character sheet and compendium for Chessex' Skyrealms of Jorune. I would be happy to shell out a couple of hundred dollars US for a detailed estimate of what is required to reproduce the game mechanics in Roll 20. Let's start the conversation here before moving offline. Meanwhile I would be happy to receive insight, inputs and commentary on these "forgotten games" and what their resuscitation may require!