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Lagging on Premade/Marketplace Maps Imported via Transmogrifier

1666234857

Edited 1666371522
Edit: Thanks to the comments below, I turned "Hardware Acceleration" back on for my browser, which appears to have solved the problem! I'm having very specific lagging issues on maps from premade modules.  The obvious culprit was the more sophisticated dynamic lighting features, but even removing extra light sources and tokens (particularly anything with vision or emitting light) doesn't seem to have a noticeable effect.  It also doesn't appear related to campaign or map size. A basic map I create and do all the lighting for gives me no problem, suggesting campaign content isn't the problem, and I don't have issues on my very large maps.  It's only those I import using the transmogrifier from premade modules. It's also disappointing because it's an issue even on Wizards of the Coast adventures, so presumably the maps are popular/regularly used.  It also weirdly only affects me, my players are fine. Hardware isn't the issue (I probably have a better PC than all but one or two of my players) Any ideas on improving performance? I was really excited to start using the transmogrifier to pull maps from other campaigns to save me time on my homebrew campaigns, but the maps are essentially unusable unless I can reduce the lagging.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Chad? Can you give an example of one of the maps (module and page name)? Does the lag happen even if players have not logged on? What browser are you using? In any case, you can check to see if somehow NPC vision got toggled on, though this is usually an esthetic issue, not a performance issue.
keithcurtis said: Hi Chad? Can you give an example of one of the maps (module and page name)? Does the lag happen even if players have not logged on? What browser are you using? In any case, you can check to see if somehow NPC vision got toggled on, though this is usually an esthetic issue, not a performance issue. It was an issue with Curse of Strahd maps (Abbey of Saint Marko is a good example), but I'm primarily having trouble with the Temple of the Burnt Tongue Cult map from Candlekeep Mysteries. I removed all the light sources, all the tokens, and several labels on the DM layer to try and help without success.  Definitely getting lag whether or not players are logged on, and I'm using Chrome.
If you have Explorer mode on, I suggest you turn it off. Also, make sure your browser is set to have Hardware Acceleration on.
Doug E. said: If you have Explorer mode on, I suggest you turn it off. Also, make sure your browser is set to have Hardware Acceleration on. I think 'hardware acceleration' did the trick! Very much obliged!