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[LFP] [Numenera] Let's explore a fantastical and weird world together

1667329272

Edited 1667337620
Each of the prior eight worlds, in its own way, is too distant, too different, too incomprehensible. Life today is too dangerous to dwell on a past that cannot be understood. The people excavate and study the marvels of the prior epochs just enough to help them survive in the world they have been given. They know that energies and knowledge are suspended invisibly in the air, that reshaped continents of iron and glass—below, upon, and above the earth—hold vast treasures, and that secret doorways to stars and other dimensions and realms provide power and secrets and death. They sometimes call it magic, and who are we to say that they’re wrong? This above is one of the first paragraphs in Numenera and what drew me into the system and it's world. It's story based on the secrets of civilisations past whose technological and mental prowess was so far ahead one could only assume it was magic. It instantly drew me in as I skimmed through it and I knew I was hooked.   For the last couple months I've been running a short campaign with my friends, using a (for us) new system called Numenera. We've recently finished the starting adventure in the core rulebook and the combination of a rather free form character creation and the strange setting have been amazing experience.   Having tested the waters I now feel comfortable running the game for a slightly larger group and thus am looking for one or two more players to join us on the Tuesday Evening while we explore this strange land and it's inhabitants together.   System: Numenera, based on the cypher system, uses D20's and a more free form skill system than 5e. Day/Time: We play on Tuesday evenings from 19:30 till 23:00 CET though the exact day is not set in stone. Format: Discord (Voice) and Roll20   Experience and player requirements: As stated before we're currently quite new to the system and are planning to play through a couple of the starter stories. So new players are very much welcome. For the players experienced in Numenera: We're playing through the story called Vaults of Reflection and I'd prefer people who haven't run/fully read this story. Other than that, I'm looking for open-minded players who know when to joke and when to take the story serious.   Feeling and tone: Most of the story will centre around exploration and character interactions and most combat will be optional / might be unwinnable straight on. This means that the game will rely most on roleplay with combat coming second.   Roleplay Heavy: This is something I can't stress enough, expect multiple sessions without direct combat.   Story and setup: If you're reading this I expect that the above has at least piqued your interest. The story focuses on a party of travellers (the party) who've recently gotten hold of information about a place the locals call "the Vault of Reflection". Here the meddling's of those who came before still affect the world today, eons later. Broken hounds, abhumans and mindhunting spirits are said to still roam the area but stories of an ancient vault filled with amazing treasures and magic of the prior worlds will lure in explorers, ready to seek their fortune among these perilous slopes.   Though dangers abound, the potential gains far outweigh the perils, or do they? Together with a group of some like-minded albeit strange folk you set out to this hidden vault to gleam it's secrets and repurpose it's parts.    
I'm very interested in this - I played a bit of the Numenera video game and really liked the setting, even though I have no experience with the tabletop version. The timing works for me - it sounds fun!