The Lands of Bone Hill Explore Lands Worn Down by Darkness, Brave Haunted Ruins and Hidden Dungeons, and Root Out Gathering Evils in this OSR Sandbox Module * The kingdom of Haven has recently been freed from its magical slumber, thwarting the ambitions of a power-hungry arch-fey in the process. As trusted agents of the throne you are charged to escape the agents of her rivals, assess what has come of Haven's lands while it slept, and restore contact with haven's allies to the southeast. You must journey through dangerous lands, survive marauding bands and hostile soldiers, seek allies, and aid those allies in clearing the lands of orcs, undead, corrupt priests, and hidden dangers. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; Gameplay Information Enjoy a strange and dark land, crouching in the faded shadow of a centuries-ago war, the ruins of the lost civilization just beneath the rocky ground, groves full of dark fey and restless graveyards, monsterous bandits stalking darkened roads, and a suspicious and superstitious population who huddle behind guarded gates and ward the spirits from their door with circles of salt. Enjoy hardcore-style play with tactical combat, unbalanced encounters, and clever monsters! Make choices that affect the world! Create a character that will become a hero, make a name for themselves, and work to fight the growing darkness! Play in the spirit of OSR in the D&amp;D Basic module updated for 5e! It is very much a sandbox, with NPCs, locations, and secrets to unlock! Original Adventure Text “Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to the sleepy little village looking for adventure and excitement. You seek to fathom the unexplored reaches of Bone Hill and unlock the mysteries of Restenford.” "Dungeon Module L1: The Secret of Bone Hill" by Lenard Lakofka What I offer as a GM Evocative descriptions Immersive settings fast-paced, dynamic combat Grounded fantasy Tailored content (story, items, world-building, and encounters) Voices and accents Co-creative and collaborative Love of mythology, storytelling, and cosmology Welcoming and helpful to new players Rules-medium gameplay RP friendly Challenging encounters Original creatures, settings, and items 30 years experience (running, playing, home-brewing) 30 years of experience sword-fighting, martial arts, combat sports, larping, and reenactment This may be an old module, but it has been creatively adapted with opportunities for 5e skill and action mechanics, with plenty of opportunity to bring in backstories and roleplay! Payment Information This game will require payment to the Game Master at a rate of $30 via startplaying.games, per session. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Join us Tuesday night at 6pm cst! We have a phantom rogue, a battle-master fighter, creation bard, and a kobold cleric, as well as a number of NPCs. Chose a premade and join us for a session, or make your own! Game Link <a href="https://app.roll20.net/campaigns/details/11634928/secret-of-bone-hill-beginners-and-vets" rel="nofollow">https://app.roll20.net/campaigns/details/11634928/secret-of-bone-hill-beginners-and-vets</a> LFG listing <a href="https://app.roll20.net/lfg/listing/315846/secret-of-bone-hill-beginners-and-vets" rel="nofollow">https://app.roll20.net/lfg/listing/315846/secret-of-bone-hill-beginners-and-vets</a> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Game Progress The party has entered the area of Bone Hill, a darkness hangs over the land. They have scoured a bandit hideout, found a deed to an abandoned house, and have found a restless graveyard in an old thicket, currently cleave their way through zombies as the approach a wailing host. Now the party (3 halflings and a kobold) have stumbled into the secret of bone hill! A connection between the dark fey Arik, the sundancer gang, and the mysterious ruins of bone hill. The party has fought their way into the gang's hideout, through roper traps, giant spiders, and a clever series of ambushes. Now the small company is inside planning their next move through the decrepit forest manor, and wondering what the next move of the gang will be. They know that the graverobbing thugs have more tricks in store for the invading pcs!