
Hey team - Having issues with this script, Nick Olivo's wildshape macro using The Aaron's token mod API. Followed the process exactly (I think!) and it'll Wildshape into the forms properly... BUT when I ask it to transform back into the PC, it messes up. It seems to overwrite the PC's AC, HP, and Passive_wisdom (in the character sheet too!) to the last wild shape choice. I looked at this for a LONG while and I cannot see where I have created the script incorrectly - checked the rollable table, and that looks fine too. At a bit of a loss - can you help? !token-mod {{ --set has_bright_light_vision#yes showname#yes ?{Wildshape |Camel,currentside#1 scale#2u represents#@{WS Camel|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Camel' has_night_vision#no |Cat,currentside#2 scale#0.25u represents#@{WS Cat|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Cat' has_night_vision#no |Draft Horse,currentside#3 scale#2u represents#@{WS Draft Horse|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS DHorse' has_night_vision#no |Giant Badger,currentside#4 scale#1u represents#@{WS Giant Badger|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Badger' has_night_vision#yes night_vision_distance#30 |Giant Weasel,currentside#5 scale#1u represents#@{WS Giant Weasel|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Weasel' has_night_vision#yes night_vision_distance#60 |Giant Wolf Spider,currentside#6 scale#1u represents#@{WS Giant Wolf Spider|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Wolf Spider' has_night_vision#yes night_vision_distance#60 |Mastiff,currentside#7 scale#1u represents#@{WS Mastiff|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Mastiff' has_night_vision#no |Panther,currentside#8 scale#1u represents#@{WS Panther|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Panther' has_night_vision#no |Pony,currentside#9 scale#1u represents#@{WS Pony|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS MLP' has_night_vision#no |Riding Horse,currentside#10 scale#2u represents#@{WS Riding Horse|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Horse' has_night_vision#no |Spider,currentside#11 scale#0.25u represents#@{WS Spider|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Spider' has_night_vision#yes night_vision_distance#30 |Wolf,currentside#12 scale#1u represents#@{WS Wolf|character_id} bar1_link#hp bar2_link#npc_ac bar3_link#npc_speed bar1_reset# name#'F-WS Wolf' has_night_vision#no |Faeralei,currentside#13 scale#1u represents#@{Faeralei|character_id} bar1_link#hp bar2_link#ac bar3_link#passive_wisdom name#'Faeralei' has_night_vision#yes night_vision_distance#60 } }}