I dont know how or why this has changed, but i've noticed over the past few weeks that the cursor placement for resizing tokens and tiles, as well as that little rotation arm are EXTREMELY touchy, requiring pixel perfect aim with no graphical indicator to show you are actually "over" the correct spot to rotate or resize. previously when hovering over the rotation point, the cursor would change to be a "crosshair" or + symbol, and the corner and side drag points would indicate the correct left/right, up/down, and diagonal arrows to show you are resizing. Now i dont get any of that. the rotation arm has NO feedback, and all of the resize grab points just show the full 4 arrow "move" icon. this has made is so i can spend an absurd amount of time trying to rotate something only for me to miss the hyperfine "correct" point and just highlight the title i'm trying to rotate. Its not AS bad but trying to resize a token or tile is frustrating as well, as if i'm not perfectly in the corner the tile just starts dragging around.
For GM's like me who like to make detailed maps out of tile sets, this has easily tripled the amount of time (if not more) that it takes to create maps for my players. is anyone else noticing this? is this on roll20's end or something on mine?