Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Using scripts to move a player to a different page

I am creating a 'Solo' adventure for some of my players to go through. There are a dozen set encounters each set up on its own named page. I have spent some time looking at how I can either  1. Use a script to move the red Players tab to the new page, or 2. Display the relevant new page to the player so they can interact with it. I know i could make everyone a GM for the Solo quest (and I might still have to for other reasons), but was wondering if either of the above was possible.
1673902191
David M.
Pro
API Scripter
Maybe check out the Teleport script? I haven't used it, but sounds like it might work for you
1673905992
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
The MapChange Mod Script can do this. You can even define a subset of maps that players can move themselves to and from without GM intervention. I have mine set up to allow them to access campaign map pages.
1673957202
David M.
Pro
API Scripter
Hmm I may have to try that one out, Keith. Thanks for the tip!
I do this for my Marvel games with teleporters like Nightcrawler, give them the opportunity to hop between maps
keithcurtis said: The MapChange Mod Script can do this. You can even define a subset of maps that players can move themselves to and from without GM intervention. I have mine set up to allow them to access campaign map pages. Keith this looks like what i was looking for. No to spend a few happy hours learning how to get it working :-) Many Thanks.
1674000393
Pat
Pro
API Scripter
Teleport is more limited to positional, door/stair/portal type movement - I'm looking at how to set it up so movement of characters on an overworld map can drop them into a battlemap, might try something like that. It's more set up with special effects and isn't feature complete.