
Hey
everyone! My name's Gray and I've been DMing for about 17 years-
mostly with DnD 3.5 and Pathfinder 1e. I'm looking for players who want
to interact with the world more than they want to kill things. To be
blunt, my games are MUCH more roleplay driven than combat driven. Like
80/20 split. I love teaching new players, and I make the game easy to
learn for anyone new to 1st Edition Pathfinder. For those of you who are
unaware, Pathfinder is basically a polished version of DnD 3.5e, so
it'll have all the same fantasy goodness you're looking for! So if all
you've ever played is 5e, please, let me open your eyes to another
system! As far as race and class
restrictions go, I greatly prefer that players choose more "normal"
races for their first character with me. Basically, a race that commonly
appears in nearly every campaign you may have played in DnD- no monster
races, obviously. I need to learn how you play without any gimmicks in
the way. Once I'm comfortable with you, however, I'm open to most
anything so long as the group is okay with it. As far as Classes go,
Gunslinger, Summoner, Magus and some Occult classes are banned, but
most all others are available. We'll of course be using Roll20 for the
map and sheets and such, and Discord for voice communication. As
mentioned in the title, I'm recruiting for two different games with this
post, so please be sure to let me know which one (or both) that you're interested in. The Friday game is priority since it's starting at 10:30pm CST, and I'd imagine most people can't make that lol. As far as the campaigns go, here are the summaries: For the Friday game at 10:30pm , we have " Tainting of the Order ": - Stare into the Abyss… Powerful
abominations have forced nearly all of the surviving populace into the
Underdark, yet the Surface holds many supplies and resources that are
desperately needed. Thus was born the Order of Amarok- a group of
adventurers that bravely roam the Surface in order to reclaim these
supplies. However, the abominations above are not unkillable- in fact,
quite the opposite. While dangerous, they can
be brought down. Most don't stay down for too long, unless finished off
by a special dagger blessed by the High Priest of the Order. However,
upon an abomination's true death, a measure of its power is transferred
to the being that killed them. But with this power, comes corruption.. For the Saturday game at whenever everyone is available that day , we have " The Dust Lord " - The only thing necessary for evil to triumph in the world is that good men do nothing In
this game, there is a newfound, world ending threat. The thing is,
you're not the chosen ones- you're just the first to find out about it.
The enemy is clever, and an expert in subterfuge, so a steady hand will
be required to twist the reins of fate away from disaster. The idea
behind this game is that you're going to need to alert the world to
fight back without A) looking like a crazy person with a sandwich board
shouting 'Doom!' on the corner, and B) without making enough waves
yourself that the threat decides you're worth tracking down and killing
personally rather than just sending it's minions after you. So it's a
careful balance of gathering allies, connections and resources as you
try and create a defense against what's happening. I don't want to give
too much away as to what the threat entails, because learning to fight
it will be half the fun. So please, if anyone has any questions, feel free to ask.