NITHOS "This world has endless possibilities to show us in good or bad way. We are the watchers don't forget this." Nithos known peace for long years. At the first even the gods came down the world and live with mortals. Every race was together and live happily but that time changed. Suavur was the god of fire. He fall in love with an elf woman at that time that was not a taboo loving and sharing time with mortals was a normal thing but Suavur want to live all his life with the elf woman and he share his god powers with her. That made other gods angry and the war begin. Making mortals a god creating another god was just forbidden but some gods think it is wrong and they side with Suavur in this fight. At that time the peace broken and mortals choose side too the Nithos shape change with the big battle lots of gods destroyed and mortals die. This war become too bloody and the elf woman who saw all this feel guilty and sacrifice herself for the peace again. She talked with goddess of the time and they made a pact all the gods banished from the world to their holy places and the world left only to mortals. This made some happy some sad the war didn't stopped. The story is forgotten and almost 1000 years past but the war continue. They said only the choosen ones will save the Nithos and turn it back to time where there was peace. -----This story told the kids in the world and known as great war of gods... [ 7:50 PM ] Vresa Vresa is the capital of the human kingdom. Even though it is called human kingdom you can see all of the races here. It is peacefull city close to the great tower. Lots of people come here to see Great Tower in the sea. Nobody knows what is that castle or why is it there because it is protected with strong spells and with hurricanes but it is been there even before this city build. Anceta  Anceta is the kingdom of doom. It is top of the land looks like really big castle. This city looks like always ready to fight with their guards around and always getting ready for the fight. They say they lost lots of things with the god of wars they known as protectors even thought lots of them is evil. [ 7:50 PM ] Aghur According to legends this island was once the dominion of the great Dragon Aghur who had enslaved all its inhabitants. Several dragonborn clans where present in this island and acted as the Dragon’s enforcers, collecting tribute and sacrifices for their master. The Zadiir clan was one of these. Eventually some of these clans decided to challenge the scaled tyrant, led by Kaladan (leader of the Zadiir clan) they started a rebellion which culminated in a great battle where Kaladan himself drove his magical sword Scalepiercer into the heart of the great Dragon, earning for himself the title of Dragonslayer. After the demise of the beast, the people of the island decided to select Kaladan as their new king and thus a new nation was born. Led by King Kaladan of the Zadiir clan and a council formed by representatives of the Dragonborn clans which had supported the rebellion, this small island nation flourished. Members of the clans which had fought on the side of Aghur were executed or driven into exile. Kingship of the island nation was passed from firstborn to firstborn which meant the head of the Zadiir was also always the king. After the death of Kaladan, his legendary sword Scalepiercer seemingly lost all magical power, the sword is only wielded by the king as a ceremonial weapon and a symbol of power. Blood Mountains They said Sauvur's tear drop here and turn everything to the volcanos and lavas. It is so hot even the sea boiling when you get close. People are saying they saw lots of fire elementals living here but nobody knows what is actually there. Dimul Dimul city of dwarves after the gods left the earth dwarves continue to fight with their neighbours, orcs. 200 years later they stopped fighting and just get inside their mountains and continue to live there. Their hatred never stopped against orcs but they saw the fighting useless. Bhiral Capital of orcs. Orcs are warriors they they hate dvarwes lots and their lands are empty no crop no good food. They start to fight when they born and they want to change it they want better lands. Not all orcs are bloodthirsty but most are. Even though they start to trade with other cities and try to achieve better life for them self. Evermore City of elves. This lands once known as holy lands and right now protected by elves. They are protecting the holy tree in their lands and visitors only can visit evermore. If you are not permitted to get in the woods of elves they will hunt you and kill you. Everybody know this. The mist The mist swamp was always here lots of adventurers go in but none come back. Nobody knows what lies there. Land of Dragon Once they said this lands owns by elves too but a red dragon come here and want this lands a big war started against the dragon and the elves. They said there was not mountains here at first and not the desert too while the war continuous wizards create huge mountains and share the lands with the red dragon. That land is dragons lands now. ---------- Roll20 Game Link This is my homebrew world and campaign.  We will be using 5e books for this campaign  We will be using discord or Roll20 voice for (with the new update it feel good on mic) if there is no problem on roll20.  Time to time I will open video but you don`t need to. I love to express my feeling with my mimics too while roleplay.  You can roll for the stats or point buy option.  Starting level is 1 ----- Game  Roleplay : High Dungeon Crawl : Medium Puzzles : Medium ------------ What I provide  I have pro mic and if we use discord I have a boosted discord channel which sound quality is better so you will hear my voice without a problem. Pro subs and lots of books on roll20 which will be shared on the campaign but I dont have all the books of course There will be lots of apis (mods) to make game flow much faster.  Music. I love working with music in the point so there will be lots of music for the game. And myself. As a Dnd player for 24 years and DM for 17 years I will provide storytelling to you.  ------------ What I expect First of all I want good gaming so If there is a rude person to others I can ban them from the game you need to keep thsi in mind. I want everyone to enjoy the game. As again this is paid game and as a DM one of my jobs to put everyone in equal timing so one of the player try to take out all the time and push the party I will stop that dont get me wrong on that. Some people can be shy it is my job to make them play with party. I want background story from every player. Which I can put hooks in the game and In the background story I want to know everyone fears and what they want to achieve. It doesnt need to be so long story you will start as level 1 max 1 page is enough. ------- This is it if you want to join this adventure or you have questions please don`t hesitate to ask.  ---- This game is paid game I will wait payment 2 hours before the game. The reason for this is I have many games on roll20 I cant count after the game payment it is hard work for me. If the game canceled or you don`t want to play with me for reasons I will refund your money back.  Roll20 Game Link Homebrew Rules for this Game Signature Weapons and armors :  I always love the idea where player connect with his/her weapon or armor so I come up with new rule. You can transfer magic item power with a ritual from now on. How does it work : If you have your starting sword lets say a Longsword but you name it and want to use it all time you find another magical +1 longsword or dagger or axe you can make a ritual it takes one day and you can transfer it is power to your weapon. That magic weapon will disappear and you will get the magic power of that weapons. Lets say you already have a magical weapon +1 Longsword but you found out something else and want to transfer it. When you transfer your new weapon power your +1 Longsword loses it is +1 power and take the new form so you can't stack powers. It is same with every item, armor etc. But of course there is some items that you can't transfer like one of a kind and legendary items. So keep that in mind. Critical miss  : There is no critical miss in 5th e if you roll 1 you can make a critical miss. After you roll 1 while attacking or using skill I want you to roll d20 again to see if it is critical miss or not. Critical Damage:  Critical damage is count as lethal damage. Whenever you make a critical damage in game with natural d20 there will be extra effects. If you describe where to hit while attacking you will give that area an effect if you didnt describe it we will roll 1d6 and choose the effect type randomly.  I use this homebrew rule to make combat more fun and hard. And if the creature size is bigger than large critical effects dont work at one hit you need to stack two hits or more and of course this is for you and monsters too. The effects of critical damage and 1d6 dices 1 : Head : Blood on the face you will have a disadv at attacks and attacking monsters have adv on attacks to you. 2 : Left arm : You cant use your left arm until healed 3 : Right Arm : You cant use your right arm until healed 4 : Chest : You have bleeding effect you are loosing blood every turn until healed. Damage is 1d6 5 : Left leg : Your speed halved and you cant dash 6 : Right leg : Your speed halved and you cant dash If you got critical damage on both legs you will fall prone and only crawl 10 feet as a movement. You will have all the prone disadvantages on you.  Lethal Damage and Healing:  As I said earlier critical damage is count as lethal damage and only way to heal this damage with medicine check (you need to be proficent) to damage number or cast lvl 4 or stronger healing spells.  If you got lethal damage every long rest someone use medicine check on you and you can heal 1 of your hit point dice as a result. You cant heal multiple hit dices in one long rest and until the damage is halved from the attack your critical damage effect will be there. Example : So the fighter got an critical damage from an orc and the damage is 15 on left arm. Fighter will be have 15 lethal damage and cant use his/her left arm until healed. At the long rest someone with prof medicine need to roll medicine check to 15 to heal that wound lets say priest has 6 medicine with prof and rolled 17 on medicine check now fighter can heal its hit point dices one time which is 1d10 and he rolled 6 on the dice. He will heal lethal damage 6 which is left 15-6 : 9 lethal damage more and because it is not half of the damage he still cant use his/her arm until next day... If you are not prof with medicine you cant heal lethal damage and lethal damage stack with other lethal damages. If you have 2 different lethal damage everyday you can roll for both of those damages and heal speerately.  If you roll natural 20 at medicine you can roll 2d hit dice as a result.  Roll20 Game Link This game require payment the Game Master at a rate of $15 per session/session via Paypal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.