I finally saw another Battletech player here on the forums and he was cooking up something really awesome. I thought I'd post my work so far and see if we can drum up some more interest. I've been making everything from scratch using paint and so far I have 8 'Mech tokens in silver and forest camo, as well as 2 maps made from scratch. I have maps made in 70 x 70 pixel hexes and 100 x 100 pixel hexes only have a couple of textures so far. All the mech parts as well as map components like the "level 1" "depth 1" etc are modular in a master paint workshop page, so I can snap things together and paint them into whatever map I want. The mechs I paint one piece at a time, then cobble them together, so I can make new variants. Basically, every time I draw a new part, like a cockpit or weapon or something, I save it off to the side so it can be stitched together with other stuff. I've got quite a bit of material going and it's really fun to do! The record sheets are a work in progress, and I noticed that the other poster, Chris V. was using some macros to do rolls with the weapons which sounds awesome. I'm going to look into that. I'm in LFG if anyone wants to try a game. I'm not a super-pro player, still using mostly Classic Battletech rules, with a few from the advanced rules.