I noticed, I guess a week or two ago, that pathsplitter's selection function seemed to have changed. Prior to this, selecting the main path to be split and then the pink path as the 'slicer' using the shift key, the selection would expand sort of like a group. Using the api command in chat, the path would split up normally, with the pink path disappearing. This I assume is the correct behavior. Since that change, as far as I can tell anyway, the selection doesn't enlarge like you've grabbed two objects. Rather, you just see the 'selection' box disappear... though if you've grabbed the pink path correctly, it will show up as selected in a lower box. If you use pathsplitter's command, it will work, and the pink line will disappear... but once this is accomplished, you cannot select any paths on that map again until you reload the map. While this is ok in the sense that the script is still functional and usable, it doesn't work well now and constantly having to reload maps for every path one might split (on say a map with a lot of circular rooms with doorways) is a chore. Is this a behavior others have noticed? Fixes? Author care to take a look?