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Dynamic Lighting Issue

Hello, I apologize if this is the wrong location to ask for help. I have a large map in my 5e game which I use dynamic lighting for. It's a pitch black cave, and the player's tokens will ideally be blind unless they use a magical light source or torch which will grant limited vision. However, I have an issue as shown in the picture attached. For some reason, there is a large rectangle in the center of my map which seems to be emitting light? It took me forever to find out why the players could see almost all areas of the map when I limited their bright light on their token to 10 ft. The shadows cast on rock features in the cave seemed to suggest a huge light source in the center. However there is nothing in that layer, or any layer to click on in that area. On a hunch, I started drawing random lines on the lighting layer to see what was going on, and that's how I got this crude outline of the possible light source. It's a large rectangle in the center of my map. Does anyone see something I missed here? I feel I must have made a simple mistake somewhere I am overlooking, but I'm going mad trying to figure this one out.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi MrDangerWaffles! Check your actual map graphic. I would wager it is set to emit light.
Wow. Exactly what it was. That was crazy I don't know how I even did that, had it set to emit light. Thank you.
1676331400
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
It happens. :D