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Transmogrifer doesn't transfer Fog of War?

Hi - I have been trying to copy a map to another game using Transmogrifier. Every detail comes across sucessfully except for the specific pattern of Fog of War shading that I've applied to the map? When I open the map in the new game, there's no Fog of War shading set at all?
In the settings for the map, is fog of war active for that map?
Apologies, I see that I used the wrong term. I set areas of darkness using the Darkness Tool (a.k.a. "Hide / Reveal Areas" tool) as used with the Updated Dynamic Lighting (UDL) system to manually reveal & hide areas of the map.  I set these areas on the map, but when the map was copied over to another game with the Transmogrifier tool, the areas of darkness that I had set had disappeared.
Is dynamic Lighting enabled for the Map and have you checked if all DL Lines are in Place? They should be copied over as well... The Claw said: Apologies, I see that I used the wrong term. I set areas of darkness using the Darkness Tool (a.k.a. "Hide / Reveal Areas" tool) as used with the Updated Dynamic Lighting (UDL) system to manually reveal & hide areas of the map.  I set these areas on the map, but when the map was copied over to another game with the Transmogrifier tool, the areas of darkness that I had set had disappeared.
I've tested this now (I don't use DL lines).  DL lines are brought across just fine. A page with DL set = ON in Game A will still have DL set = ON when it is brought across to Game B. But a page with DL set = ON and some areas hidden with the UDL system when in Game A will lose those patches of darkness when brought over to Game B. Tested on firefox.