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"See through" doors

Request a fairly simple add, for doors that can be seen through.  Needed for things like cell doors or portcullises.  Just a combo of the invisible wall and door abilities we already have.  As it stands, you either use an invisible wall for a portcullis and have to manual delete the wall to open it, or put in the current door, but the players can't see what's beyond the bars.
So the same effect as a window?
1678190917

Edited 1678190943
Stephen C.
Pro
Sheet Author
It would have the same effect as a window, yes. Frankly, I feel like the door/window functionality could be combined completely. A toggle could be added for the symbol, along with the others that determine open/closed and transparency.
Stephen C. said: It would have the same effect as a window, yes. Frankly, I feel like the door/window functionality could be combined completely. A toggle could be added for the symbol, along with the others that determine open/closed and transparency. Seems like a solid approach...  Something that toggled door/window symbology (and gave an option to make these much smaller than they currently are!) Lock status Visibility status (i.e., ability to see thru... portcullis, window w/ or w/o shades, solid door, etc.) Secret (perhaps through in old school concealed) Opened/closed And what the heck, trapped as a jog to the harried DM's memory.
You can create a token .img with the appearance of a lock with the aid of a seeable wall, transparent or not. Same with window
1680848033
[Deleted]
Pro
Marketplace Creator
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