Hello! I'm working to use the existing Roll 20 character sheet to play the classic Skyrealms of Jorune. Combat involves several steps. Using the default template I've managed to generate tables and macros to work out hit location, armor penetration and injury. Determining "Advantage" (ie initiative) as well as Attack and Defense rolls need to show whether characters have exceeded their attribute values, as well as incorporate values I've listed among Attributes to modify the roll, but am unsure as to how I incorporate these into a macro I can then port back to the character sheet. To be clear the macros used are - ATTACK -> &{template:default} {{name=Sword & Knife Attack}} {{[Attack Roll](!#d20)}}/roll d20 > @{CHARACTER|Sword-ATT} DEFENSE -> &{template:default} {{name=Sword & Knife Attack}} {{[Defense Roll](!#d20)}}/roll d20 > @{CHARACTER|Sword-DEF} ADVANTAGE -> something like /gmroll {1d20} + @{CHARACTER|Sword-ADV} &{tracker} but I haven't tried it in a macro yet Characters have a Size Modifier and Strength Bonus that, when combined equal their Attack Bonus. The value on this may be negative! Regardless I don't have the skill to add Size Modifier and Strength Bonus together, much less incorporate the sum into a roll that shows when the character has exceeded their Attack or Defense Attribute values. Help!