Icewind Dale: Rime of the Frostmaiden -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Is this pay to play Game: &nbsp; &nbsp;Yes, a fee of $15 per session is to be paid to the GM. Session Zero is free, payments are made post session. TTRPG platform/VTT: &nbsp;D&amp;D 5e run on Roll20 Age Rating &nbsp; 18+ Mature Content &nbsp;Normal high fantasy violence/gore and strong language Beginner friendly: &nbsp;Yes Requirements: &nbsp;Decent internet/Mic, Roll20 and DDB beyond account Optional if your prefer to roll from DDB Time and Date March 18. 2023 7:00pm Eastern Standard Time Session zero, recurring every Saturday thereafter. Homebrewed Character Creation Allowed No Character Level &nbsp; 3 Stats/Character Gen guideline Standard Array/Point Buy or the option to roll for stats (roll 4d6 drop lowest, 6 times. No rerolls are permitted, should the total be less than 75 you may opt for standard array only) Length of&nbsp;Campaign &nbsp; approximately 6-8 months Run Time &nbsp; 3-4 hours Number of Openings 5 of 6 seats available -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Story: In Icewind Dale, adventure is a dish best-served cold. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night? Icewind Dale: Rime of the Frostmaiden&nbsp;is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Discord Contact info:&nbsp; mysticvhedd#6266 Roll20 Listing:&nbsp; <a href="https://app.roll20.net/lfg/listing/364503/maniacs-rime-of-the-frost-maiden" rel="nofollow">https://app.roll20.net/lfg/listing/364503/maniacs-rime-of-the-frost-maiden</a> ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ GM Style: * I'll put it like this. The rules are guidelines. I reward creativity the most and love people getting crazy. However, the Dice gods have final say whether that genius pays off or not. * “Rule of cool” is designed for narrative emphasis: the rules as written are still the norm. * Inclusive role-play opportunities: I love all playstyles at my table, so long as the cooperative nature of the game is a common denominator. * Challenging and engaging combat: you do not need to solve every situation with a hack-and-slash approach. * Quality storytelling: We aim to translate our deep familiarity with hundreds of page campaign materials into a vivid experience for you to enjoy. * Detailed maps: I curate a wide variety of maps for both combat and exploration. * Actions have consequences: some consequences are good, and some are bad, but for the sake of building immersion, I never “pull punches." We believe that some of our players' most memorable experiences at my tables are caused by the “Dice Gods!” -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This game will require payment to the Game Master at a rate of $15 per session. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.