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Door & Window interaction with @{target|token_id}

It would be nice to be able to interact with a door/window not only by clicking like today, but also through @ command This way, it would be possible to launch api to have players interact by lockpicking, or trying to force break / ...  or whatever situation Anybody else need this functionality ?
Interesting functionality. There are some tools in place that kind of has this. But it may be more useful to create a mini game for said lock-picking. Like another map, move the player to said map. But... I would prefer to have it also on chests...though I previously stated in another article about doors that you can create a token in the form of an .img and you can attach this into an api function. Creatively thinking you should try googling how some people do It through notes... one specific user who has tokens visible allows players to view a handout for each specific area when clicking a token.
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