hi. a silly bug.. but i cannot find it.. when using the select options, only the ones above the 'campaign' work. as in the script/writer find the right pic and text. and its displayed. But any of the options below the 'Campaign' line.. nothing gets shown, it reverts to the default as if the top option was selected.. 'value="0"' hope you can help.. Thanks
<select name="attr_comsume" style="font-size: 15px">
<option value="0"> -- STARTER -- </option>
<option value="mana">Mana Potion</option>
<option value="health">Health Potion</option>
<option disabled style="background: #2F5126; color: white"> -- COMMON -- </option>
<option value="forge">Forge Gate Spell</option>
<option value="focus">Focus Potion</option>
<option value="exp">Experience Charm</option>
<option value="sprint">Sprint Potion</option>
<option value="knife">Throwing Knives</option>
<option value="flask">Explosive Flask</option>
<option value="endure">Endurance Potion</option>
<option value="str">Strengh Potion</option>
<option value="sta">Stamina Potion</option>
<option value="greatm">Greater Mana Potion</option>
<option value="greath">Greater Health Potion</option>
<option disabled style="background: black; color: white"> -- CAMPAIGN -- </option>
<option disabled> -- M D 1 -- </option>
<option value="rbrave">Ring of Braveness</option>
<option value="trollr">Troll Ring</option>
<option value="rshadow">Ring of Shadow</option>
<option value="rpower">Ring of Power</option>
<option value="ggolds">Gnomish Gold Sack</option>
<option value="crotect">Charm of Protection</option>
<option value="magesc">Mages Charm</option>
<option disabled> -- M D 2 -- </option>
<option value="phealth">Pendant of Health</option>
<option value="feather">Micheals Feather</option>
<option value="osouls">Orb of Souls</option>
<option value="skeys">Soul Keys</option>
</select>
<div class="sheet-2column" style="width: 100%">
<div class="sheet-col" style="width: 49%">
<img src=' ' name='attr_c_picture' style="height: 100px">
</div>
<div class="sheet-col" style="width: 49%">
<h4>ABILITY</h4>
<span name="attr_c_ability"></span>
<h4>USES</h4>
<input type="number" name="attr_usess" max="5" min="0" value="1"/>
</div>
</div>
<script type='text/worker'>
on('change:comsume', function() {
getAttrs(['comsume'], function(setting) {
if (setting.comsume === 'mana') {
setAttrs({ c_ability: '1 Use. +2 Mana.',
c_picture: '<a href="https://i.imgur.com/tzOOyyf.jpg" rel="nofollow">https://i.imgur.com/tzOOyyf.jpg</a>'});
}
else if (setting.comsume === 'health') {
setAttrs({c_ability: '1 Use. +3 Health.',
c_picture: '<a href="https://i.imgur.com/dCOlq7P.jpg" rel="nofollow">https://i.imgur.com/dCOlq7P.jpg</a>'});
}
else if (setting.comsume === 'forge') {
setAttrs({c_ability: '1 Use. Teleport to the nearest Forge.',
c_picture: '<a href="https://i.imgur.com/ZFmMXt4.jpg" rel="nofollow">https://i.imgur.com/ZFmMXt4.jpg</a>'});
}
else if (setting.comsume === 'focus') {
setAttrs({c_ability: '1 Use. COMBAT: +2 rerolls.',
c_picture: '<a href="https://i.imgur.com/huyPrqu.jpg" rel="nofollow">https://i.imgur.com/huyPrqu.jpg</a>'});
}
else if (setting.comsume === 'exp') {
setAttrs({c_ability: '1 Use. +3 Exp.',
c_picture: '<a href="https://i.imgur.com/UAPw7K7.jpg" rel="nofollow">https://i.imgur.com/UAPw7K7.jpg</a>'});
}
else if (setting.comsume === 'sprint') {
setAttrs({c_ability: '1 Use. Move up to 2 Zones.',
c_picture: '<a href="https://i.imgur.com/EXLRUYx.jpg" rel="nofollow">https://i.imgur.com/EXLRUYx.jpg</a>'});
}
else if (setting.comsume === 'knife') {
setAttrs({c_ability: '1 Use. +3 Wounds to one Enemy in Line of Sight.',
c_picture: '<a href="https://i.imgur.com/A1y0bA4.jpg" rel="nofollow">https://i.imgur.com/A1y0bA4.jpg</a>'});
}
else if (setting.comsume === 'flask') {
setAttrs({c_ability: '1 Use. +1 Wound to each Enemy in an adjacent Zone.',
c_picture: '<a href="https://i.imgur.com/UAPw7K7.jpg" rel="nofollow">https://i.imgur.com/UAPw7K7.jpg</a>'});
}
else if (setting.comsume === 'endure') {
setAttrs({c_ability: '1 Use. DEFENCE: +3 Blue.',
c_picture: '<a href="https://i.imgur.com/ahVtJ48.jpg" rel="nofollow">https://i.imgur.com/ahVtJ48.jpg</a>'});
}
else if (setting.comsume === 'str') {
setAttrs({c_ability: '1 Use. ATTACK: +2 Orange.',
c_picture: '<a href="https://i.imgur.com/aw38Qn1.jpg" rel="nofollow">https://i.imgur.com/aw38Qn1.jpg</a>'});
}
else if (setting.comsume === 'sta') {
setAttrs({c_ability: '1 Use. +1 Action.',
c_picture: '<a href="https://i.imgur.com/J4qdYzx.jpg" rel="nofollow">https://i.imgur.com/J4qdYzx.jpg</a>'});
}
else if (setting.comsume === 'greatm') {
setAttrs({c_ability: '1 Use. +3 Mana.',
c_picture: '<a href="https://i.imgur.com/OYb3QQC.jpg" rel="nofollow">https://i.imgur.com/OYb3QQC.jpg</a>'});
}
else if (setting.comsume === 'greath') {
setAttrs({c_ability: '1 Use. +5 Health.',
c_picture: '<a href="https://i.imgur.com/COSlOxl.jpg" rel="nofollow">https://i.imgur.com/COSlOxl.jpg</a>'});
}
else if (setting.consume === 'rbrave') {
setAttrs({c_ability: '1 Use. DEFENCE: +2 Green.',
c_picture: '<a href="https://i.imgur.com/JTvx2Ea.jpg" rel="nofollow">https://i.imgur.com/JTvx2Ea.jpg</a>'});
}
else if (setting.consume === 'trollr') {
setAttrs({c_ability: '1 Use. ACTION: +2 Health to All Heroes on the Tile.',
c_picture: '<a href="https://i.imgur.com/WZ0c8bP.jpg" rel="nofollow">https://i.imgur.com/WZ0c8bP.jpg</a>'});
}
else if (setting.consume === 'rshadow') {
setAttrs({c_ability: '1 Use. ATTACK: In Shadow for this Attack.',
c_picture: '<a href="https://i.imgur.com/OXG1myw.jpg" rel="nofollow">https://i.imgur.com/OXG1myw.jpg</a>'});
}
else if (setting.consume === 'rpower') {
setAttrs({c_ability: '1 Use. ATTACK: +1 Red.',
c_picture: '<a href="https://i.imgur.com/m1V67fZ.jpg" rel="nofollow">https://i.imgur.com/m1V67fZ.jpg</a>'});
}
else if (setting.consume === 'ggolds') {
setAttrs({c_ability: '1 Use. During the Town-Phase, Use the Inventor for free.',
c_picture: '<a href="https://i.imgur.com/51VQJJI.jpg" rel="nofollow">https://i.imgur.com/51VQJJI.jpg</a>'});
}
else if (setting.consume === 'crotect') {
setAttrs({c_ability: '2 Uses. 0 Health loss from Roaming Monsters when not in Combat. -1 Use: DEFENCE: +1 reroll.',
c_picture: '<a href="https://i.imgur.com/BQXZmU7.jpg" rel="nofollow">https://i.imgur.com/BQXZmU7.jpg</a>'});
}
else if (setting.consume === 'phealth') {
setAttrs({c_ability: '2 Uses. -1 Use: COMBAT: -1 Wound.',
c_picture: '<a href="https://i.imgur.com/KLFmSz5.jpg" rel="nofollow">https://i.imgur.com/KLFmSz5.jpg</a>'});
}
else if (setting.consume === 'feather') {
setAttrs({c_ability: '2 Uses. -1 Use: COMBAT: -1 die.',
c_picture: '<a href="https://i.imgur.com/8mHR3S8.jpg" rel="nofollow">https://i.imgur.com/8mHR3S8.jpg</a>'});
}
else if (setting.consume === 'osouls') {
setAttrs({c_ability: '2 Uses. -1 Use: ATTACK: Kiil a Minion.',
c_picture: '<a href="https://i.imgur.com/8mHR3S8.jpg" rel="nofollow">https://i.imgur.com/8mHR3S8.jpg</a>'});
}
else if (setting.consume === 'skeys') {
setAttrs({c_ability: '2 Uses. -1 Use: DEFENCE: +1 Frost.',
c_picture: '<a href="https://i.imgur.com/K9DPCfV.jpg" rel="nofollow">https://i.imgur.com/K9DPCfV.jpg</a>'});
}
else if (setting.consume === 'magesc') {
setAttrs({c_ability: '3 Uses. -1 Use: ACTION: +2 Red. x Swords = -x Wounds to an Enemy in Spell range.',
c_picture: '<a href="https://i.imgur.com/AcDuVKV.jpg" rel="nofollow">https://i.imgur.com/AcDuVKV.jpg</a>'});
}
else {
setAttrs({c_ability: ' ',
c_picture: '<a href="https://i.imgur.com/C2uiKG5.jpg" rel="nofollow">https://i.imgur.com/C2uiKG5.jpg</a>'});
}
});
});
</script>