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Turn Order - Custom Addition (Spell) and a Token Status Marker linked together - Possible?

Is this possible? I run 1st edition games (just an FYI on which character sheet I use).  I know that I can custom add an item to the Turn order when say a Bless is cast and have it countdown each round, but is there a way that when that hits 0, to auto remove the "Bless" statusmarker from all tokens? or designated tokens?    I have my attack macros to automatically detect a statusmarker on the Selected/Target and auto apply +/- based on them.  So those are tied to my spells.  Would be great to be able to have those auto removed when the spell is over. Thank you in advance
1680641949
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I believe the Combat Master script can do something like this.
TheAaron’s  AddCustomTurn script  can do that. 
1680662450

Edited 1680663168
Tilt
Pro
Hi Keith, I tried that.  It has great features, but unfortunately it does not seem to play well with TurnMarker, which I use.  The biggest problem though is in the 10 or so minutes I played with it, it probably crashed my game 8x.  I was restarting my API constantly.  Maybe there is a way to still use its functions of statusmarkers without the turn control functions?  I can take another look at it.  Thanks Jarren, I will take a look at that.  Aaron always puts out great stuff (in fact he modifies his MonsterHitDice for me today).  Update:  I checked it out and its great for adding custom items to the turn order list, but does not have any functionality for removing statusmarkers.