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Polygon reveal doesn't work properly on hexagon maps

It would be awesome if revealing polygons using the shift key to fix them to map grid would work on hex based maps.  You can draw hexagon shapes on the map layer, the icon layer and the DM info layer.  But on the token layer when the map is hidden, revealing areas using the shift key for grid's uses some sort of underlying square grid.  So you have to guestimate hex grid stuff, which is doable, but a massive pain in the ass and a lot less clean.  Since drawing works for the hex grid, it shouldn't take much to make revealing operate the same way! 
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Gauss
Forum Champion
Hi Brian, the forums are primarily for users helping users. I suggest filing a report with the Devs via the Help Center .  Alternately, I suggest making a suggestion in the Suggestion Forum , although I really think this falls closer to a bug.
Ah... I'm in the forum under bug reports & technical issues... how is that not what you are asking?
1680653966

Edited 1680654095
Gauss
Forum Champion
Brian O. said: Ah... I'm in the forum under bug reports & technical issues... how is that not what you are asking? As I stated in my earlier post, the forums are primarily for users helping users, not for reporting bugs to the Devs. Sometimes the Devs will respond to the forums, but primarily t he Devs have asked for reports to be sent via the Help Center .