My 3 macros: my issue - when I use Vision or Darkvision (the first 2 macros) everything works perfectly. My 3rd macro, FoV kinda works. It updates all the info correctly, but visually on CTRL-L of the player token - nothing changes. I would need to double click on the token and just hit save again to visually update the changes. !token-mod {{?{What Type of Vision - DIM/BRIGHT
|None/Blind, --set has_bright_light_vision#no emits_bright_light#no bright_light_distance#0
has low_light_vision#no emits_low_light#no low_light_distance#0 aura1_radius#
has_night_vision#no has night_vision_distance#0 night_vision_tint #transparent
|Darkvision 60ft, --set has_bright_light_vision#yes emits_bright_light#no bright_light_distance#60
has low_light_vision#yes emits_low_light#no low_light_distance#60
has_night_vision#yes night_vision_distance#60 night_vision_tint #transparent
night_vision_effect#nocturnal aura1_radius#
|Darkvision 30ft, --set has_bright_light_vision#yes emits_bright_light#no bright_light_distance#60
has low_light_vision#yes emits_low_light#no low_light_distance#60
has_night_vision#yes night_vision_distance#30 night_vision_tint #transparent
night_vision_effect#nocturnal aura1_radius#
|Darkvision 15ft, --set has_bright_light_vision#yes emits_bright_light#no bright_light_distance#60
has low_light_vision#yes emits_low_light#no low_light_distance#60
has_night_vision#yes night_vision_distance#15 night_vision_tint #transparent
night_vision_effect#nocturnal aura1_radius#|}}} !token-mod {{?{What Type of Vision - DIM/BRIGHT
|Full Blind, --set has_bright_light_vision#no emits_bright_light#no bright_light_distance#0
has low_light_vision#no emits_low_light#no low_light_distance#0 aura1_radius#
has_night_vision#no has night_vision_distance#0 night_vision_tint #transparent
|No Lights, --set has_bright_light_vision#yes emits_bright_light#no bright_light_distance#0
has low_light_vision#no emits_low_light#no low_light_distance#0 aura1_radius#
has_night_vision#yes has night_vision_distance#2.5 night_vision_tint #transparent
|Candle 10ft 5/5, --set has_bright_light_vision#yes emits_bright_light#yes bright_light_distance#5
has low_light_vision#yes emits_low_light#no low_light_distance#5
has_night_vision#yes night_vision_distance#10 night_vision_tint #transparent
has_directional_bright_light#yes directional_bright_light_total#360 bright_light_Center#00
lightColor#ffff00 aura1_radius#
|Torch Light 40ft 20/20, --set has_bright_light_vision#yes emits_bright_light#yes bright_light_distance#20
has low_light_vision#yes emits_low_light#no low_light_distance#20
has_night_vision#yes night_vision_distance#40 night_vision_tint #transparent
has_directional_bright_light#yes directional_bright_light_total#360 directional_bright_light_center#00
lightColor#ffff00 aura1_radius#
|Lamp 45ft 30/15, --set has_bright_light_vision#yes emits_bright_light#yes bright_light_distance#15
has low_light_vision#yes emits_low_light#no low_light_distance#30
has_night_vision#yes night_vision_distance#45 night_vision_tint #transparent
has_directional_bright_light#yes directional_bright_light_total#360 directional_bright_light_center#00
lightColor#ffff00 aura1_radius#
|Hooded Lamp 60ft 30/30, --set has_bright_light_vision#yes emits_bright_light#yes bright_light_distance#30
has low_light_vision#yes emits_low_light#no low_light_distance#30
has_night_vision#yes night_vision_distance#60 night_vision_tint #transparent
has_directional_bright_light#yes directional_bright_light_total#360 directional_bright_light_center#00
lightColor#ffff00 aura1_radius#
|Covered Hooded Lamp 35ft 30/5, --set has_bright_light_vision#yes emits_bright_light#yes bright_light_distance#5
has low_light_vision#yes emits_low_light#no low_light_distance#30
has_night_vision#yes night_vision_distance#35 night_vision_tint #transparent
has_directional_bright_light#yes directional_bright_light_total#360 directional_bright_light_center#00
lightColor#ffff00 aura1_radius#
|Bullseye Lantern 120ft 60/120, --set has_bright_light_vision#yes emits_bright_light#yes bright_light_distance#60
has low_light_vision#yes emits_low_light#no low_light_distance#60 lightColor#ffff00
has_night_vision#yes night_vision_distance#120 night_vision_tint #transparent aura1_radius#
has_directional_bright_light#yes directional_bright_light_total#60 directional_bright_light_Center#270
|Day Open 60 ft 60/60, --set has_bright_light_vision#yes emits_bright_light#no bright_light_distance#60
has low_light_vision#yes emits_low_light#no low_light_distance#60
has_night_vision#yes night_vision_distance#60 night_vision_tint #transparent
night_vision_effect#none aura1_radius#
|Day Woods 30ft 30/30, --set has_bright_light_vision#yes emits_bright_light#no bright_light_distance#60
has low_light_vision#yes emits_low_light#no low_light_distance#60
has_night_vision#yes night_vision_distance#30 night_vision_tint #transparent
night_vision_effect#none aura1_radius#
|Day Forest 15ft 15/15, --set has_bright_light_vision#yes emits_bright_light#no bright_light_distance#60
has low_light_vision#yes emits_low_light#no low_light_distance#60
has_night_vision#yes night_vision_distance#15 night_vision_tint #transparent
night_vision_effect#none aura1_radius#|}}} !token-mod ?{Field of View|
Off, --set has_limit_field_of_vision#no
|Normal On, --set has_limit_field_of_vision#yes limit_field_of_vision_center#270 limit_field_of_vision_total#110 has_directional_bright_light#off}