Ken S. said: Intriguing question, I'd never noticed that before, but I have it too. It's not a requirement of the NPC roll template to have three numbers in the damage spec (there's just one damage value), so whatever creates the dice roll from the sheet deliberately put the zero there. However, the 5E sheet in NPC form doesn't have global modifiers. I tried switching to PC form, adding one, and switching back to NPC form, and the zero remained stubbornly a zero, so its not picking up the modifer formula. And none of the fields on the NPC form I tried changing to add a plus (proficiency, strength mod) changed it either. I suspect Jarren is correct that it's some kind of placeholder "just in case", maybe someone who understands the arcana of sheet-building can say. But it doesn't seem to actually be used, so it's not going to change the roll, and it looks like we've all got it, so just ignoring it shouldn't be a problem. It's certainly not anything you or your DM friend did wrong. well, nice to hear that haha At least it's not my mistake haha However, it still remains a mystery. I've tried making an npc called 42, with 42 in every possible place: stats, name, modifiers, attacks etc And anyway the modifier was still +0 and not +42 haha, I'm afraid we'll never find out the real cause of that +0 ahahah