
When using the getTranslationByKey() function to do language translation in JavaScript, the function works as documented in a regular game but when used in the custom sheet sandbox it only returns False. To troubleshoot this, I've verified that my calls to getTranslationByKey() work correctly by returning the value of the key referenced when in a game, but in a custom sheet sandbox the function returns False every time. Therefore, I know my translation JSON is formatted correctly, the translation key and value pairs are present and referenced correctly, and my JavaScript is working as intended. It seems that when in a custom sheet sandbox, the getTranslationByKey() function either does not have a path to the translation JSON or does not have read access to the file.