
I am working on Coverting D&D Onslaught Board Game to Roll20. My biggest issue is this in a macro Player attacks by rollling 2d20. If either of the two dice is a nat 20, then it is a critical hit. If either of the two dice is not a 20, but one of them is a nat 1, the attack misses reguardless of other die roll. If neither the higher roll is the attack roll. Examples: 20 & Anything else = Critical Hit 1 & anything beside a 20 + miss Any other combo is rolled with advantage. The first one and the last one are easy to do in macro as they are determined by /roll 2d20kh1, but that does not consider if the die is a 1 or not. Thoughts?