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Looking for Players! The Wild Beyond the Witchlight (D&D 5E)

1686967219

Edited 1700721582
Disclaimer: Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Payment: This game will require payment to the Game Master at a rate of $25 per session through Venmo on a weekly basis. Step into the wild, surreal world of the Feywild, fellow adventurers! Unleash your imagination as you traverse the whimsical yet dangerous landscapes of the Wild Beyond the Witchlight. A truly immersive, premium, 18+ Dungeons and Dragons campaign awaits you on Roll20, filled with quirky encounters and unpredictable twists! How to secure your spot at the table: Don't miss out on this enchanting journey! To book your place in our exclusive Wild Beyond the Witchlight campaign, simply: Confirm that you are 18+, can make the scheduled dates and times, speak fluent English, and can participate via video/voice on Discord. Reply with your name and preferred character details to the "Applications" section on the making page here. Wait for my responses with queries and confirmations. Receive the Discord invitation. Prepare to embark on an adventure like no other! The Feywild is calling - answer its call and etch your story into the Wild Beyond the Witchlight! What you can expect from this premium campaign: ✨Regular weekly 3-hour sessions every Thursday at 6PM CDT , designed for busy adventurers yearning for a consistent D&amp;D diversion ✨Room for 5 dedicated players only , guaranteeing personalized interaction and a harmonious party composition ✨A reasonable weekly fee of $25 per playe r, providing a high-quality gaming experience at an affordable rate ✨Engagement via Discord with video and voice for an enhanced gaming experience and effortless communication. Why select this campaign? ✨Skilled Dungeon Master: I will navigate you through the convoluted paths and intriguing narratives of the Feywild, ensuring a captivating and memorable experience for all! ✨Customized Encounters: Encounter scenarios and character development crafted to engage and provoke your distinct party! ✨Superior-Quality Assets: Marvel at stunning maps, tokens, and handouts that create a vivid visual experience! ✨Inclusive Environment: We welcome players of all experience levels, backgrounds, and playstyles, nurturing a supportive and inclusive gaming community. Please note: Due to the mature themes and intense scenes in this adventure, such as harrowing quests and high-stakes drama, this campaign is strictly for players aged 18 and above. About Wild Beyond the Witchlight: Plunge into the mystical realm of the Feywild, a parallel universe adjacent to the Forgotten Realms. This thrilling campaign will see your party navigating the chaotic paths of the Witchlight Carnival, and possibly venturing deeper into the Feywild. Encounter bizarre beings, uncover hidden mysteries, and overcome tremendous trials as you seek to unravel the secrets of the Wild Beyond the Witchlight. About Me: I'm Alex Storey, a Dungeon Master with years of experience, primarily on Roll20. I'm passionate about delivering a high-production value experience, utilizing top-tier maps, handouts, artwork, and music to create a rich atmosphere. By day, I'm a virtual trainer, so I excel at rapid, high-quality production. I also run a small but growing YouTube channel. Check it out here: <a href="https://www.youtube.com/channel/UCjNM--DPXfbm3lAZlkWsEwg" rel="nofollow">https://www.youtube.com/channel/UCjNM--DPXfbm3lAZlkWsEwg</a> Here are reviews from my players: <a href="https://docs.google.com/spreadsheets/d/1ZDJ5kyBXkGXEBR52HMqiPDrm25TTq0VYGf-i3eXbXpQ/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1ZDJ5kyBXkGXEBR52HMqiPDrm25TTq0VYGf-i3eXbXpQ/edit?usp=sharing</a> Tentative Schedule:&nbsp; During early application weeks, I'll private message people in Discord to set up times to chat and talk about character creations.&nbsp; If everything goes great, I'm hoping to have our first "Session Zero" to talk and get to know each other by December 7th. This would be unpaid. Simply a time to meet everyone and chat, go over group expectations and answer any questions.&nbsp; Then we should be good to play weekly after that, with "Session 1" starting December 14th, 2023.&nbsp; Some General Guidelines I Have Found That Help Games Be Awesome Alcohol: Allowed, but stay focused and maintain a positive experience for everyone Player Attention: Important for game flow; provide feedback if not entertained or losing interest Player Expectations &amp; Diversity: DM aims to balance gameplay for various preferences; communicate concerns if needed Tangents: Keep them short and focused Dice Rolls: Announce/ask before rolling to prevent metagaming Dice Rolls vs Other Players &amp; PVP: Roleplay interactions; ask DM for guidance if needed; no PVP unless part of a story conclusion Player Agency: Encouraged; consult DM for potentially game-changing actions Player Character Secrets: Allowed, but consider sharing with players to avoid metagaming Game Balancing: DM leans towards Hard/Deadly encounters; adjusts for story context Rules Debates: Raise concerns; DM has final say; may postpone complex rule debates for after-session research Spotlight Sharing: Be mindful of dominating playtime; share the spotlight with other players Meta Knowledge: Play characters as written; avoid metagaming MinMaxing: Allowed; discuss extreme concepts with DM for thematic adjustments Loners &amp; Antisocial Characters: Soft no; discuss with DM for integration strategies DM Style: Rules as Fun; story over mechanics; role-play over roll-play; preparation-focused Player Absences: Notify in advance; DM will adjust for narrative continuity Player Narrative Authority: May be given to players for certain story elements Please no sexual assault or other topics.&nbsp; Game Style: Action Adventure with a focus on combat, but lots of Roleplay!&nbsp; Dungeon Fire’s House Rules Ability Scores at Level 1 Standard Array or Point Buy.&nbsp; Feat at First Level No matter which race a character is, they get to choose a feat at first level. The feat can be any feat they qualify for (if there are racial/ability score requirements) except the following. Lucky Great Weapon Master Sharpshooter Feats at higher levels Using the variant rules found in the PHB, characters can choose additional feats instead of taking their Ability Score Increase. The feat can be any feat the character qualifies for (if there are any racial/ability score requirements) except for the following: Lucky Inspiration Personally, I’ve grown out of favor of using Inspiration in the traditional 5E sense. Having been that person on the “players” side who felt I should have received inspiration when I didn’t, I now realize that I don’t know if I can fairly grant it in an arbitrary manner.&nbsp; I’ve also encountered players who “hoard” inspiration for a rainy day, and therefore never really use it. Because of this, my inspiration house rule functions as follows. Inspiration is awarded at the beginning of every session for every player.&nbsp; The player must use it before the end of the session.&nbsp; When using inspiration, because this is a heroic moment, the player character must roleplay their action.&nbsp; Flanking Flanking will use the adjacency rules found in the “Using Miniatures” section in the DMG. However, instead of providing advantage, flanking provides a +2 to melee attack rolls.&nbsp; Downtime Activities The Downtime Activities listed in the DMG and XGE are fairly robust and I feel yield great rewards for the majority of players. However, for those who would like to use downtime activities in a very specific way that doesn’t fall into any of the predetermined categories the books suggest, I will either customize a reward or provide “luck points”. These luck points last until you use them and function like the luck points from the “Lucky” feat.&nbsp; Using Potions of Healing Potions of healing always heal the max amount of health.&nbsp; To steal a fairly popular house rule, using a potion of healing on yourself takes a bonus action. (Keep in mind that this also applies to adversaries as well)&nbsp; Food, drink, encumbrance tracking Encumbrance follows standard binary rules from the PHB. I will not track food or drink outside of character flavor without specifically telling you (i.e. you’re venturing into a desert or something where long-term supplies are warranted)&nbsp;
You can find the LFG page here:&nbsp;<a href="https://app.roll20.net/lfg/listing/373069/the-wild-beyond-the-witchlight-weekly-games-wednesday-6-pm-cdt" rel="nofollow">https://app.roll20.net/lfg/listing/373069/the-wild-beyond-the-witchlight-weekly-games-wednesday-6-pm-cdt</a>