Curse of Strahd * A world of gothic horror awaits you in Barovia, with the
one of the most iconic baddies in all of D&D, Strahd who eagerly awaits his
new “Guests”. * Explore the land shrouded in
mystery. Barovia, where every twist and turn holds a new terror to conquer. * Battle against fearsome creatures in
challenging and engaging combat and uncovering the secrets they guard. * Dynamic and inclusive roleplay
opportunities that will bring your character to life, shaping this classic
story into something entirely your own. * Test your courage and cunning as you
explore dungeons filled with loot as you overcome obstacles and face off
against terrifying monsters of the shadowfell. * Player agency matters, watch as the
world of Barovia reacts to your actions, that will shape the narrative in ways
you never thought possible. Is this a pay-to-play game This game will require payment to the Game Master at a rate of $15 per session per player. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. VTT Roll20 Link: <a href="https://app.roll20.net/lfg/listing/373359/curse-of-strahd-thursday" rel="nofollow">https://app.roll20.net/lfg/listing/373359/curse-of-strahd-thursday</a> Requirements: Decent internet/mic, DDB if you prefer
beyond20 to roll Time and Date: Thursdays 7 pm Eastern standard time Character Level and Stats Level 1 Standard Array or point buy. All WoTC
material is approved, but UA is case-by-case approved by DM. Session run time. 3-4 hours Number of Openings: 6 seat available **Message discord mysticvhedd#6266 if you’re
interested** Story: Would be “heroes,” yoked into service
by the charismatic wiles of fate, are led to the roads between worlds. The
group soon finds themselves under the raging storm clouds that frame the
ancient walls of a castle perched high above a rustic, mountain-side village. Thunder pounds the castle’s
crenelations, and howling winds buffet its spires. From the aging parapets, a
silhouetted turns its gaze down towards the village. Far below, yet not beyond the figure’s
keen eyesight, the party of adventurers has just entered the shadow’s domain.
In a flash of lighting, its cold lips form the barest hint of a smile. Then, the figure is gone! Only the
howling of the wind fills the midnight air. The master of Castle Ravenloft is
having guests for dinner, and you are invited...
-David Milman