
PathSplitter is one of those tools that I rarely use (because its use cases are rare), but when I need it, it's invaluable (e.g., when our Rogue gets pesky with his Claws of the Umber Hulk and starts digging through tunnel walls). Anyway, tried it for the first time in several weeks today, and it simply would not do its thing, resulting in a "No splitting path selected. Current split color: rgb(255, 0, 255)". I made sure the color of the split polygon was correct (#ff00ff in the New, Improved UI!). I restarted the sandbox, I deleted and reinstalled the mod, I restarted Chrome, etc. No joy. On a whim, I turned off the New, Improved UI! to see if that was causing the problem. And, lo and behold, it worked perfectly. So that's my workaround, while it lasts, but thought I would raise the problem before the New, Improved UI! becomes permanent. (Actually, I like the New, Improved UI! , fwiw. And, I love PathSplitter.) (I wonder if, like the UI display, the API is returning colors in hex now rather than RGB, and that's why PathSplitter isn't recognizing it.)