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Sword World 2.5 sheet in progress

1688090656
Robert B.
Plus
Marketplace Creator
Sheet Author
As the title says, I'm working on a Sword World 2.5 sheet. It's about in the alpha stage. Getting close to beta. I stuck close to the official sheet to start, though I may deviate as I go. I'm looking for any feedback or ideas - particularly from anyone who's been playing SW2.5. Progress shots of the first page (still deciding whether to combine or have separate pages): A few notes: There are some auto calcs on stuff like your adventurer level and ability scores. The languages on the official sheet are set, but more can be added. Some fields expand as you type like Background. In general, I'm not trying to size to a printable page. Classes are fixed from the official list (I/II/III+Supplements), with auto calcs for stuff like packages based on those. I'm kinda torn about whether to either add a skills section or replace the packages section with a skills section. Maybe in post beta. You click the expand button to see the full list of classes. Speaking of skills, I'm still debating how to make the rollers work. Combat feats expand as you level up. Automatic feats and techniques are expandable (repeating sections). Overall I added a little space in places to make things more legible, but also collapsed the ability score boxes slightly. They are probably still way bigger than the original book size. I'll probably add sheets for extras like Geomancy and monsters.
1688133863
Miriable
Pro
Sheet Author
Hey! This looks really good. I'm Miriable on the SW Discord. If you want/need help with this, I'm a frontside web developer with a ton of HTML/JavaScript experience and a Roll20 Pro account. And also someone with a huge interest in playing SW2.5 on Roll20. :) Let me know.
1688138317
Robert B.
Plus
Marketplace Creator
Sheet Author
That's awesome! I'm just messing around with the second page currently. I could use some help soon with testing and pro accounts really help there. If you are actively running or thinking about running a game on Roll20, once I get it to beta you can setup a custom sheet on your game and give it a try.
Robert B. said: That's awesome! I'm just messing around with the second page currently. I could use some help soon with testing and pro accounts really help there. If you are actively running or thinking about running a game on Roll20, once I get it to beta you can setup a custom sheet on your game and give it a try. Hey Robert, I'm actively running Sword World here. Please let me know when you get it to Beta, I'm excited to test it.
1688665862
Robert B.
Plus
Marketplace Creator
Sheet Author
Will do! I'm getting pretty close. I'm running through a round of polish and then I want to add some dice rollers. I haven't played yet myself so I am thinking about rollers for the packages (observation, monster knowledge, initiative, etc.) and weapons. Luckily the dice mechanics are fairly simple (I think). Let me know if you have any other ideas.
1689103379
Robert B.
Plus
Marketplace Creator
Sheet Author
I published the alpha 0.1 if anyone wants to try. You will need a pro account to use the custom sheet. <a href="https://github.com/coyotegrey/roll20-character-sheets/tree/30030f79bb4fe03b6c3bd86123fac19f9335771f/Sword%20World" rel="nofollow">https://github.com/coyotegrey/roll20-character-sheets/tree/30030f79bb4fe03b6c3bd86123fac19f9335771f/Sword%20World</a>
1689165218
Robert B.
Plus
Marketplace Creator
Sheet Author
Made some bug fixes and an auto-calculator for the power tables on weapons. <a href="https://github.com/coyotegrey/roll20-character-sheets/tree/sword-world-dev/Sword%20World" rel="nofollow">https://github.com/coyotegrey/roll20-character-sheets/tree/sword-world-dev/Sword%20World</a>